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Arcen Games, LLC
Indie game development studio since 2009. AI War, Calling The Rain, and more.
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  • News
  • Games
    • Heart of the Machine
    • AI War 2
    • AI War: Fleet Command
      • AI War: The Zenith Remnant (Expansion 1)
      • AI War: Children of Neinzul (Expansion 2)
      • AI War: Light of the Spire (Expansion 3)
      • AI War: Ancient Shadows (Expansion 4)
      • AI War: Vengeance of the Machine (Expansion 5)
      • AI War: Destroyer Of Worlds (Expansion 6)
    • The Last Federation
      • The Last Federation: Betrayed Hope (Expansion 1)
      • The Last Federation: The Lost Technologies (Expansion 2)
    • Starward Rogue
    • Bionic Dues
    • Skyward Collapse
      • Skyward Collapse: Nihon no Mura (Expansion 1)
    • A Valley Without Wind
    • Tidalis
    • Shattered Haven
    • In Case of Emergency, Release Raptor
  • Wiki
  • Idea/Bug Tracker
  • Discussion
  • $ Tips
  • About
    • Basics About Arcen (Ar-ken) Games
    • How To Buy Our Stuff
    • Company History “Novella”
      • Part 1: 2009-2010, AI War And Tidalis
      • Part 2: 2011-2012, A Valley Without Wind, etc
      • Part 3: 2013-2014, Shattered, Bionic, Skyward, Last Federation – Peak Arcen
      • Part 4: 2015-2016, Beyond Reach, Rogue, Raptor – Going 3D
    • The Arcenverse
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Recent News

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Notes For Keith – Text Mesh Pro Usage in AI War 2

AI War 2, Technical DiscussionsBy Chris McElligott ParkJune 6, 20171 Comment

Internal notes between developers on how we’re handling some of the text stuff in version 0.302 and great. Figured others would also be interested!

May312017

AI War 2 “Early Access” Backers now have Steam Keys!

AI War 2By Chris McElligott ParkMay 31, 2017Leave a comment

As of two days ago, actually.  Please see our latest kickstarter update for all the news on what’s going on at the moment.  There’s also a ton of info on our recent release notes, which has just had a page split from the first release notes wiki page. Cheers!

Details

AI War 2 “Early Access” Backers now have Steam Keys!

AI War 2, MilestonesBy Chris McElligott ParkMay 31, 2017Leave a comment

As of two days ago, actually.  Please see our latest kickstarter update for all the news on what’s going on at the moment.  Cheers!

Tutorial – Creating Nebula Backgrounds for AI War 2

AI War 2, Art Discussions, ModdingBy Chris McElligott ParkMay 31, 2017Leave a comment

A how-to guide for modders or other players who want to create nebula backgrounds for either their own use, or to send in for official inclusion in the game. This requires version 0.302 or greater of the game.

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Tutorial: Building Starward Rogue And AI War 2

AI War 2, Modding, Starward Rogue, Technical DiscussionsBy Chris McElligott ParkMay 22, 2017Leave a comment

For the various folks that work on one or both of the games, showing how to get both of them compiled and ready for people to use.  AI War 2 is waaaaay more complicated, which is pretty interesting to see.

May172017

AI War 2 Early Access: Good News and Bad News

AI War 2, NewsworthyBy Chris McElligott ParkMay 17, 20172 Comments

Please see our latest update on Kickstarter for all the details. What’s The TLDR? 1. We’re going to delay the actual Early Access launch on Steam until something like late June or early July. Previously it was intended to be May 29th. 2. BUT, for all the “Early Access” level backers from Kickstarter and BackerKit,…

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AI War 2 Early Access: Good News and Bad News

AI War 2, Planning and SchedulesBy Chris McElligott ParkMay 17, 2017Leave a comment

Please see our latest update on Kickstarter for all the details. What’s The TLDR? 1. We’re going to delay the actual Early Access launch on Steam until something like late June or early July. Previously it was intended to be May 29th. 2. BUT, for all the “Early Access” level backers from Kickstarter and BackerKit,…

Details
May172017

AI War 2 Alpha v0.200 “Decisive Battle” released!

AI War 2By Chris McElligott ParkMay 17, 2017Leave a comment

This release has… just absolute tons of stuff in it.  First of all, it has the 5th batch (out of 7) of pre-Early-Access ships.  Lots of goodies in there. Secondly, it has an enormous overhaul of the visuals, which you can see in video format in this post from last week.  This does indeed affect the…

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May122017

Taking a look at some AI War 2 ships during late alpha.

AI War 2, ArtBy Chris McElligott ParkMay 12, 2017Leave a comment

Chris here! This is just a video looking at a variety of the ships in AI War 2, or at least the graphics for them. These are in the version 0.124, which will come out early next week. It’s presently late alpha for the game (in the pre-Early-Access sense), and so these are coming up…

Details

Taking a look at some AI War 2 ships during late alpha.

AI War 2, Art Discussions, Chris TalksBy Chris McElligott ParkMay 12, 2017Leave a comment

Chris here! This is just a video looking at a variety of the ships in AI War 2, or at least the graphics for them. These are in the version 0.124, which will come out early next week. It’s presently late alpha for the game (in the pre-Early-Access sense), and so these are coming up…

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