Arcen Games, LLC
Indie game developer since 2009
Purveyor of Strategy and Adventure

Our current project.
Coming out in 2023.
The Arcenverse
Our ongoing multi-game universe.
It’s actually pretty cheery, despite
multiple apocalypses. I’m an optimist.
Our Games
Company History
It’s no secret that our record of game creation has been a twisting path. Curious what drove each project, including the unreleased ones?
Read (Indexed Novella)
Mantis Bugtracker
We use it not only for bugs, but also for suggestions. Convenient login with your Steam account!
Visit Idea Tracker
Come Talk With Us On Discord!
For over a decade, we had thriving forums that we hosted ourselves. That same community is still here, but moved to discord.
Join The Discussion
Where to Purchase Our Titles
See Purchase Options
Recent News
New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.515_Hotfix This one has a couple of hotfixes. Linux became unstable partly because of a steam API update in the prior version (I think), and a GOG API update was also not helpful. Hopefully this solves those stability issues. There was also a necromancer bug in the prior version if you did not…
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New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.514_Refinements This one has a whole lot of refinements in a variety of areas. Some more multiplayer fixes and improvements from Badger. Some encyclopedia improvements from Dismiss. A number of DLC2-focused balance changes, and some additional starting battlestation fleet styles from CRCGamer. Lots of mod updates from Badger and Dismiss. I did a…
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New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.513_Necromancy_And_Reclamation This one has some tweaks and improvements to Necromancers, as well as a whole bunch of mods. Dyson Sidekick, DpsHud, Outguard Party, Reclaimers, and Points of Interest all saw updates. Lots of updates from Dismiss and Badger, primarily. More to come soon.Enjoy!
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New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.512_Dyson_Reapers This one allows exo-war units to attack the necromancer. Spicy! Maybe convert them to mummies, or maybe run in fear? (I’m sure it will be mummies) This one has a huge rebalance of the Dyson Sidekick mod by Badger, making them a lot more balanced and interesting based on his ongoing playtesting…
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New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.511_Modtopia This one has yet more multiplayer improvements, and some general bugfixes, both from Badger. There are also a number of balance improvements from CRCGamer, and some quality of life improvements by Dismiss, and then… so many new mods, and mod changes! There’s a new Exowar Overhaul mod by Lord of Nothing, which…
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New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.508_Multiplayer_Bug_Smiting_Part_4 More bugfixes for MP, and more balance in general for the necromancer, the dyson sidekick, and a load of mod updates. Dismiss comes in with a bunch of updates to his Outguard Party mod, the Reclaimers mod, and the Generator mod. More to come soon.Enjoy!
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New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.507_Multiplayer_Bug_Smiting_Part_3 Another big batch of MP bugfixes from Badger, along with other bugfixes and balance tuning from Badger, CRCGamer, and Dismiss. Also lots of mod updates from Dismiss that aren’t in the release notes, but should be visible in-game. More to come soon.Enjoy!
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New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.504_Multiplayer_Bug_Smiting_Part_2 This one includes more MP fixes, as well as some fixes and balance to SP. Lots of work from Badger, CRCGamer, and Dismiss in here. The MP fixes mostly center around when new planets appear, as well as quiet some logging with some of the Neinzul factions. Really there’s not an overall…
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New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.503_Multiplayer_Bug_Smiting This one fixes the most notorious of the multiplayer bugs that players have been facing — big thanks to Badger for rooting out several that I just could not see, and had looked right past before. Wormhole changes were completely not working when sent to clients unless you disconnected and reconnected, due…
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A variety of bugfixes and balance tweaks in this one, along with updates to Outguard Party, Classic Fusion, and other mods: https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.502_No_More_Overlord_Doubling One of the larger bugs this one fixes is “wow two AI Overlord Phase 2s appeared instead of one.” That was a bug that was introduced over a really long period of time,…
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New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.501_Fixes This one is smaller, mainly some fixes. Some of those for mods, some for the main game. More fixes and similar are coming; it’s been a really busy period, and those of us internally have been spread unusually thin. More to come soon.Enjoy!
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AI War 1 and 2 fused together!? New build, and it’s truly a whopper: https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.500_Classic_Fusion.2C_And_A_Megaton_Otherwise The first thing of note is that Puffin’s massive total conversion “Classic Fusion” mod is now released in this build. This has been a two-year project for him, and it essentially hybridizes the first and second AI War games, using…
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