AI War 2 – 5.524 StarKelp’s Return

New AI War 2 build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.524_StarKelp.27s_Return This one has some very exciting updates from StarKelp, who has returned from some private leave issues, and is also joining us working on Heart of the Machine. He’s knocked out some improvements and bugfixes to Macrophage, Custodians, and Migrant Fleets in the main game/dlcs, and has also done…

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AI War 2 – 5.523 Customizable Ship Materials (Via Mods)

New AI War 2 build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.523_Customizable_Ship_Materials_.28Via_Mods.29 This one adds a lot of cool new tweaks and mod additions from Dismiss as well as Badger. The title feature is from Dismiss, and basically allows materials from one ship to be grabbed and used on something else using some xml at this point. This is quite interesting…

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AI War 2 – 5.520 Reaper Chrysalis

New build for AI War 2! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.520_Reaper_Chrysalis This one has a variety of mod changes and additions, many from bother Dismiss and Badger. The Dyson Sidekick mod faction by Badger is now reportedly his favorite creation for this game, even surpassing the Necromancer in coolness factor. This new release contains a lot of why, with…

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AI War 2 – 5.518 Conveniences And Quickstarts

New build for AI War 2! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.518_Conveniences_And_Quickstarts This one has a number of small conveniences from Badger and Dismiss, ranging from being able to see your remaining required spire city counts in the interface, to more permissive placement of turrets when you are clicking in an area. This one also has a number of new…

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