AI War 2 – Beta 3.709 Upgrades And Serialization Fix

New beta build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.709_Upgrades_And_Serialization_Fix This one upgrades to a newer version of unity, fixing a number of bugs of relevance, including likely fixing the freeze on startup that was sometimes happening. Additionally, this release should fix the bug where sometimes units would just turn feral on you when loading a savegame, and all bumrush you…

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Beta 3.708 Bugfixes And Death Spawn

Another new beta build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.708_Bugfixes_And_Death_Spawn This one is smaller, but hits a number of bugs that were bothering people. It also adds some more new features that SirLimbo is working on for some of his new guardians and such. There is still a serialization bug at the moment (probably), and at any rate I still…

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Beta 3.706 Expanded Wormhole Invasions And Raid Engines

New beta build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.706_Expanded_Wormhole_Invasions_And_Raid_Engines (Please note: this one again breaks savegames, and there’s a known save corruption glitch from the prior version.) Well! It’s been a busy six days since the last release. This new build mainly has cool new things from Badger and SirLimbo, however, so let’s talk about those things first. I tried…

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What are the different phases in a development cycle when creating an indie game?

My first advice is to go watch the series on Film Courage where they interview Jack Grapes. He explains his philosophy on Method Writing, on which he teaches courses and has written many books. There is not a 1:1 analogue with game development, but as he himself notes, his concepts apply to any field of…

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2.815 Polishing And Bugfixing

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Finalizing_Multiplayer#2.815_Polishing_And_Bugfixing  We are back from beta, and this new version includes a lot of polishing and bugfixing, improvements to the bastille turret, and many various items for our DLC2 testers to bang on.  This also has another raft of multiplayer fixes, although thankfully the number of those required is going down quite a…

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Beta 2.813 Golem Relations

New beta build! https://wiki.arcengames.com/index.php?title=AI_War_2:Finalizing_Multiplayer#Beta_2.813_Golem_Relations You need to use the current_beta build on Steam or GOG to see it.  Assuming that all seems sane with this build, this is the end of the current beta period. What’s new in this one?  There are a few bugfixes and QoL improvements (thanks to donblas for several of those). …

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AI War 2: 2.809 Self Optimization

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Finalizing_Multiplayer#2.809_Self_Optimization This one is mostly multiplayer-focused, but it has some core speed improvements to the singleplayer simulation as well as some bugfixes that also benefit everyone (particularly those with really fast AMD processors). This also sees a number of improvements and updates to the SirLimbo suite of mods, and Space Planes and Expatriates…

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