AI War 2 – Beta 3.773 The Turbo

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.773_The_Turbo This one is a bit unexpected in its content. There’s a few bugfixes and QoL improvements, but then mostly I focused in majorly on both sim performance and framerate for the game, and got some pretty magical results. Overall there were some places where in a giant galaxy from user deadzone with…

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AI War 2 – Beta 3.772 Refinements And Polish

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.772_Refinements_And_Polish Okay, I really need to stop predicting what my next day is going to be like. I was planning on finishing up the bugfixes for multiplayer today, but instead I had to spend a bunch of time on the phone with Intuit (uggggh), and then there were a rash of other issues…

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AI War 2 – Beta 3.771 Expert Mode And Civilian Industries

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.771_Expert_Mode_And_Civilian_Industries Thanks to Tom, this one has a version of expert mode that is very close to feature-complete. Balance feedback is still needed from more folks on it, and I have some more ui work to do on the top resource bar, and there are some more optional features planned for expert mode,…

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AI War 2 – Beta 3.769 Neinzul Custodians And Total Conversions

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.769_Neinzul_Custodians_And_Total_Conversions Let’s start with a question: aside from multiplayer, if you’re in the beta branch, are you seeing anything that would prevent us from merging back with the main branch? Because I’ve finished all the todo items off my list for single-player. I have another day or day and a half of multiplayer…

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AI War 2 – Beta 3.768 Ironman And Doomsday

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.768_Ironman_And_Doomsday This one has a lot in it! First of all, lots of bugfixes and performance improvements, getting us closer to being out of the beta branch. Hopefully next week, knock on wood! Perhaps even more exciting, this one adds some new features to the base game and to DLC1: The “ironman mode”…

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AI War 2 – Beta 3.767 Elderling Sanity

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.767_Elderling_Sanity We’re suddenly VERY close to being able to come back out of the beta branch! Our remaining todo items for that milestone are here: https://bugtracker.arcengames.com/view.php?id=25884 If you know of any bugs that are important to have fixed before we get off the beta branch, then please do let us know! Comment on…

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AI War 2 – Beta 3.766 The Red Harvest

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.766_The_Red_Harvest This one has a bunch of necromancer and templar and sapper improvements for those testing DLC3, plus many other balance items. For those on the beta branch for pre-DLC3 stuff, this has a number of significant bugfixes, most notably around reloading the xml for switching what your enabled mods and/or expansions are.…

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AI War 2 – Beta 3.765 Easier Upgrades And Necromancer Surge

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.765_Easier_Upgrades_And_Necromancer_Surge This one feels fairly game-changing just because of one QOL feature in it, which is that you can upgrade your fleets (and see more details about them) right from the techs tab. Various folks had requested that over the years, and having that in now is really awesome. You can still use…

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AI War 2 – Beta 3.763 Necromancer Reanimation And Refinement

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.763_Necromancer_Reanimation_And_Refinement This one has a number of bugfixes, and a number of extensions for player types and map generation. It also has some improvements for total conversion mods, which is letting Puffin get a lot further along with his Classic Fusion mod. The necromancer is now nearing completion, pending testing at least. They…

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