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Arcen Games, LLC
Indie game development studio since 2009. AI War, Calling The Rain, and more.
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  • News
  • Games
    • Heart of the Machine
    • AI War 2
    • AI War: Fleet Command
      • AI War: The Zenith Remnant (Expansion 1)
      • AI War: Children of Neinzul (Expansion 2)
      • AI War: Light of the Spire (Expansion 3)
      • AI War: Ancient Shadows (Expansion 4)
      • AI War: Vengeance of the Machine (Expansion 5)
      • AI War: Destroyer Of Worlds (Expansion 6)
    • The Last Federation
      • The Last Federation: Betrayed Hope (Expansion 1)
      • The Last Federation: The Lost Technologies (Expansion 2)
    • Starward Rogue
    • Bionic Dues
    • Skyward Collapse
      • Skyward Collapse: Nihon no Mura (Expansion 1)
    • A Valley Without Wind
    • Tidalis
    • Shattered Haven
    • In Case of Emergency, Release Raptor
  • Wiki
  • Idea/Bug Tracker
  • Discussion
  • $ Tips
  • About
    • Basics About Arcen (Ar-ken) Games
    • How To Buy Our Stuff
    • Company History “Novella”
      • Part 1: 2009-2010, AI War And Tidalis
      • Part 2: 2011-2012, A Valley Without Wind, etc
      • Part 3: 2013-2014, Shattered, Bionic, Skyward, Last Federation – Peak Arcen
      • Part 4: 2015-2016, Beyond Reach, Rogue, Raptor – Going 3D
    • The Arcenverse
    • Contact Us

Recent News

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Dec272010

AI War Beta 4.058 Released!

AI WarBy Chris McElligott ParkDecember 27, 2010Leave a comment

We’re still on holiday break until the 3rd, but this new release has some updates that we’d been working on before the holidays that we finished up today, and some other fixes. Included in this one are, most notably, six new AI types for the Light of the Spire expansion.  That makes a total of…

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AI War Beta 4.057 Released.

AI WarBy Chris McElligott ParkDecember 24, 20102 Comments

This one is another tiny maintenance release. This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you’ll see the notice of the update having been found if you’re connected to the Internet at the time. If you don’t…

Details

AI War Beta 4.056 Released.

AI WarBy Chris McElligott ParkDecember 24, 2010Leave a comment

This one is a tiny maintenance patch. This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you’ll see the notice of the update having been found if you’re connected to the Internet at the time. If you don’t…

Details
Dec242010

AI War Beta 4.055, “Intra-Galactic,” Released!

AI WarBy Chris McElligott ParkDecember 24, 2010Leave a comment

Well, it’s that time of year again, where the Arcen staff takes the better part of a week off to spend time with family, recharging, etc.  Good times!  So it’s going to be rather quite on the release front around here for a bit, but lots of good stuff is coming, as I noted yesterday.…

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Dec232010

Upcoming Development Schedule, Alden Ridge Renamed!

A Valley Without Wind, AI War, Shattered Haven, TidalisBy Chris McElligott ParkDecember 23, 20104 Comments

More AI War updates coming tomorrow, and then that’s going to be the last batch of stuff for a while.  We’re going to only be having spotty hours here and there between December 24th and January 2nd, so don’t expect much in the way of releases there (though I imagine there will be a couple…

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Dec232010

AI War Beta 4.054 Released!

AI WarBy Chris McElligott ParkDecember 23, 2010Leave a comment

This one is, predictably, pretty sizable.  Seems like most of our new versions lately have been.  At any rate, there’s another big laundry list of bugfixes and balance tweaks. One of the biggest changes in this one is to what happens when you lose a command station: now you lose all your harvesters on that…

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Dec212010

AI War Beta 4.053 Released!

AI WarBy Chris McElligott ParkDecember 21, 2010Leave a comment

This one is another big multi-day cumulative release.  There’s been a number of bugfixes as part of it, and turrets have had a first pass of rebalancement done to them, which should be welcome.  Hunter/Killers have also been toned down a bit (firing shots 1/3 as frequently should be helpful). There is really just a…

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Dec212010

Steam Holidays Sale – 50% Off on Arcen Games Titles

AI War, TidalisBy Chris McElligott ParkDecember 21, 2010Leave a comment

All of Arcen Games titles are 50% off during the Steam Holidays Sale! Happy holidays from the Arcen Games team!

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Dec212010

Tidalis Beta 1.012 (Bugfixes, Release Candidate 2)

TidalisBy Chris McElligott ParkDecember 21, 2010Leave a comment

This release brings us closer to the next official release, which will hopefully be tomorrow if all continues to look well with this new version. The manual has had some minor tweaks, and more importantly a fairly major (but also somewhat rare) graphics issue from the post-engine-upgrade betas has been fixed This is a standard…

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Dec202010

Tidalis Beta 1.011 (Bugfixes, Release Candidate 1)

TidalisBy Chris McElligott ParkDecember 20, 2010Leave a comment

This version fixes a few minor graphic glitches that have crept into the recent betas since the engine upgrade. It also fixes a longer-standing bug with the fullscreen/not-fullscreen button not changing the resolution properly. With these fixes now in place, this is all of the known bugs of any seriousness now fixed. Thus this is…

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