Wanted to quickly post and share the first trio of TLF Let’s Play videos from Pewpewchewchew, Kailvin, and th_pion. They popped up over the past day or so, and all three are generally positive (exciting!):
The holidays are coming up fast, and so ’tis the season to start thinking about gifts for friends and family. Arcen’s catalog of games has really swelled this year, and you may have missed some of our titles. Or you may be new to Arcen, and may have overlooked our excellent older titles. Here’s a quick guide to finding out more about what we’ve got to offer:
A fast-paced, tactical rogue-lite that critics and players are calling Arcen’s best title since our original hit AI War: Fleet Command.
“What’s wonderful about Bionic Dues is that it manages to combine meta-strategy and micro-strategy… It’s like a fast-paced, mini-XCOM.”
Andrew Groen, The Penny Arcade Report
“Top game moment: Realising a momentary oversight has condemned you to almost certain doom, but then, with only a perfect set of well-thought long-contemplated moves, you pull everything out the bag, blow the rig, and get the hell out of dodge to receive a hard-earned mission successful.”
8.5/10 – Richard Nolan, Strategy Informer
“Bionic Dues delivers tough decisions, sweeping tactics and enormous mech battles; packing massive replayability and unpredictability into its budget price point. A ‘Rogue-lite’ to remember and to savour through numerous scorched-earth defeats and hard-won victories.”
8/10, Editor’s Choice – Jonathan Lester, Dealspwn
A truly unique blend of grand strategy with traditional RTS mechanics, pitting you against one of the most notable AIs in strategy gaming in a tense, fun, David vs Goliath scenario. Five massive expansions and counting over the last four years!
AI War breaks most of the genre’s rules. Which is precisely why it’s incredible… This out-of-the-blue one-man passion project is one of this year’s finest strategy games.
– Alec Meer, PC Gamer UK, November 2009
I think I’ve stumbled across this year’s Really New Thing. There’s a lot of 2009 to go, but I’ll be surprised if anyone else twists the RTS formula this dramatically and this effectively. And I’m hoping it’ll be the Next Big Thing, because it’s big, different, entirely unprecedented and an exciting way to play an RTS.
– Rush, Boom, Turtle: And Now for Something Completely Different, by Tom Chick (Crispy Gamer)
Having played this title at two distinct points in its life cycle what really stands out is the incredible dedication of Arcen Games in keeping one top of how the game evolves and expands. Even though a great many features have been added and tweaked and refined, it was possible for me to drop back into AI War after more than a year away and not find it to be a confusing mish-mash of feature overload. The post-release support is, quite honestly, the best I’ve seen for any game.
– Peter Parrish, IncGamers, Reviewing Light of the Spire
A completely unique subverting of the “god game” genre, this game turns the normal expectation of being able to control everything on its head. Instead you manage unruly subjects indirectly in this turn-based hilarity-generator. Also spawned a great expansion pack, Nihon no Mura!
– “It brings real innovation to a genre that’s seen little significant deviation from 1989’s Populous.”
9/10 – Rob Savillo , GamesBeat
“I can never play Skyward Collapse again. I work from home. Frankly, having it – and the accompanying temptation – within arm’s reach would be detrimental to my productivity.”
Richard Mitchell, Joystiq
A Valley Without Wind (On our site / On Steam)
A sprawling, infinite, procedurally generated 2D sidescroller. Loosely a “Metroidvania” title mixed with some citybuilding (think Actraiser) and SHMUP elements. Thanks to our loyal fans, we also include A Valley Without Wind 2 for free when you purchase it!
Every thought of “I’ll just give it five more minutes” turned into, “Wait, where did that last hour go?”
– Kate Cox, Kotaku
The thing that struck me first about A Valley Without Wind is that it is absolutely vast. This is a game that you can sink hours and hours into, and still feel as though you’ve only started.
– Amy Nelson, Brutal Gamer
But really, at the heart of what A Valley Without Wind is about, at least for me, is exploration and it does it phenomenally.
– Geoff Gibson, DIYGamer
A complete reinvention of the Valley franchise, set in a different part of the same world. Gameplay alternates between two complementary modes: brief, tightly-designed platforming segments with character customization and Contra-like combat; and quick strategic turns on the world map where you order your troops to fight, scavenge, build, recruit, farm, and use special powers.
“Its unconventional and addictive blend of classic platforming action and basic strategy segments makes every accomplishment more meaningful and every failure more devastating, and the very real possibility that you will fail to vanquish Demonaica raises the stakes enough to make everything more interesting still.”
“It’s a minor miracle that Arcen Games could revise Valley Without Wind 1 so completely without simply upgrading it, that they have instead made a completely separate game that plays so differently and creates a unique type of experience based on getting your ass kicked.”
A surprisingly deep block-based puzzle game that for once isn’t just another “match 3” title. Having more in common (vaguely speaking) with Panel de Pon and Tetris Attack, Tidalis includes a wealth of gameplay modes that can keep you engaged for dozens of hours.
“Tidalis is a match-3 game that doesn’t feel tired or repetitive: I actually want to play it, which says something considering how many puzzle games I’ve reviewed. I don’t think it’s a stretch to say that Tidalis is one of the best puzzle game I’ve ever played. Simply put, if you like puzzle games (and even if you usually don’t), you need to get Tidalis. Right now. Go!”
James Allen, Out of Eight PC Game Reviews (8/8 score)
“I can say with some authority that Tidalis stands apart… The bottom line is that Tidalis is a flexible, smart, refreshingly unique puzzle design, and it’s situated neatly into a large generous package. It’s far better than any mere puzzle game should be.”
Tom Chick, GameShark (GameShark Editor’s Choice Award, “A” Score)
“Overall, this is the most robust and interesting casual game I have seen in some time. There is so much to do and so many ways to play I don’t even know that casual actually suits it. Yes the gameplay is casual but this is a highly developed, well-rounded, offering from Arcen Games that puts many games of higher price to shame. It’s got numerous ways to play and very successfully takes an old genre, turns it on its head, and shows you just what can be done when you think outside of the box.”
Christophor Rick, Gamers Daily News (GDN Gold Award, 9/10 Score)
Shattered Haven (On our site / On Steam)
Our biggest undiscovered gem, this top-down 2D action-adventure title is a mixture of atmospheric horror storytelling an environmental puzzles. Features branching paths to multiple endings, a massive overworld split up into distinct thematic regions, and nearly a hundred hand-crafted levels with multiple difficulty levels and often multiple solutions.
“A different title from their previous games and may be Arcen’s strongest showing yet.”
The team’s not about to slow down either, with new expansions for Skyward Collapse and AI War due out before the end of the year. Perhaps even more exciting, we’ve begun development of our seventh game: Bionic Dues. We’ll have more on this one soon, what it’s all about and when/where it can be played.
Feel free to stop by the forums if you want to get involved with any of these titles, or just want to follow along with what we’re up to. Also, just a reminder that it’s last call for the AI War franchise sale on our store, GamersGate and Steam (sale ends tomorrow morning).
Chris Park On Tour (with a dash of Keith)
Bias Bear: [Podcast] Arcen Games: Gamers Are Intelligent
OMGeek: An Inteview About Exodus of the Machine With Arcen’s Keith LaMothe
/r/GameDev: A first four years postmortem of AI War (a relatively unique case of an indie game)
Skyward Collapse Reviews
GamesBeat: Skyward Collapse truly reinvents the god game (review) (9/10)
VG247: Skyward Collapse: a brain-bending battle against yourself
Joystiq: Skyward Collapse lets you play god on both sides
GameSkinny: Skyward Collapse Review (7/10)
Co-Optimus: Skyward Collapse Co-Op Review (4/5, 3/5 for co-op)
Indie Game Magazine: Let’s Try – Skyward Collapse
Twinfinite: Skyward Collapse LTTP Review – A God Game Full of Athiests (4/5)
CasualCore Cast: Episode 33 (E3 Wrap Up w/ Skyward Collapse Review)
GameZebo: Skyward Collapse Review (3/5)
Indie Game News: Quick Review Of Skyward Collapse
Indie Game Insider: Skyward Collapse Review (6.8/10)
GamesReviews: Skyward Collapse Review (8/10)
Other Skyward Collapse Press
GameConnect: Arcen Games’ Skyward Collapse now available for PC/Mac
Skyward Collapse listed under Games Pressure’s Popular PC Strategy Games
AI War Four Year Anniversary Coverage
Gameranx: AI War: Fleet Command – The Four Year Financial Climb
Blue’s News: Ships Ahoy – AI War: Vengeance Of The Machine
VG247: AI War fifth expansion out now, four year anniversary edition available
Indie Game Reviewer: AI War Launches 4-Year Anniversary Edition, New Vengeance Expansion
Invision: AI War 4 Year Anniversary Celebration on Steam
Gert Lush Gaming: AI War Four Year Anniversary Edition And Vengeance Of The Machine Now Available
Gamer’s Hell: AI War: Vengeance of the Machine Released and Trailer
Pixel Perfect Gaming: AI War: Anniversary Edition – Now Available on Steam
GamesArk: AI War: Fleet Command is updated to version 7.0 with a new expansion (Italian)
Shattered Haven/Valley 1 & 2 Reviews
Everyday Gamers: Review: Shattered Haven (7/10)
Select Start Media: A Valley Without Wind 2 (6.7/10)
New Game Network: Shattered Haven Review (69/100)
The Way of the Game – 167 – Clone Me Once, Shame on You (Mentions A Valley Without Wind)
Gaming Illustrated: Shattered Haven (PC) Review (60/100)
Game Podunk: Review: Shattered Haven (5/10)
Planet Zombo: Review: A Valley Without Wind 2 (4/10)
Gizorama: Shattered Haven (3/5)
General Video Coverage
Strategy Gaming World- AI War: Vengeance of the Machine
Poolitzer LP: AI War: Fleet Command (19 Parts) (German)
Poolitzer LP: Skyward Collapse (9 Parts) (German)
Button Mash: Meroka Plays A Valley Without Wind 2 (17 Parts)
Eddiember: A Valley Without Wind (10 Parts)
King’s Shattered Haven (6 Parts)
Gambell Ventures: Tidalis
LostScarf: Sunday Special – IndieRoyale Arclight Bundle
GameDeciderTV: Skyward Collapse – First Looks
Sledge is worse than AI [AI War: Fleet Command]
Angelo Teodorak: A Valley Without Wind 2 (Portuguese)
Brazouck: AI War: Fleet Command (3 Parts) (French)
James Allen: Skyward Collapse Gameplay Impressions
aPoF: AI War: Fleet Command
WhyShouldWeBeGood: Let’s Review: Skyward Collapse [PC]
Various Ren: AI War
Sid Plays: Shattered Haven: Part 4: Key
It’s been a crazy few days since Skyward Collapse launched late last week. The game has received a few new updates, the Steam community already has a guide up, and players (QuartertoThree, Octopus Overlords, Bay 12 Forums), video channel owners and press (Kotaku, PC Gamer, Cult of Mac) seem to be buzzing about it — for heaven’s sake, half of Co-Optimus is playing it!
Reviewers like what they see:
PixelJudge: Skyward Collapse Review [5/5, 3/5, 4/5]
“I honestly tried to find even one element that could be seen as a flaw on Skyward Collapse. The problem is – it was nearly impossible, as everything the developers did here, they did great, giving us an astonishingly complex game which plays differently every time. The only weak spot would be the time required to actually understand what you are doing. Not everyone will have the patience, but then again, they shouldn’t have picked a strategy game if they don’t. Apart from that, Skyward Collapse is flawless and could be easily recommended to every gamer seeking some innovative, slow-paced, complex gameplay which will take ages to become boring!”
Dad’s Gaming Addiction: Skyward Collapse Review [8/10]
“Overall, I found ”Skyward Collapse” to be an intensely in-depth strategy game. It looks simple on the surface, but there a ton of things going on behind the scenes that will keep analysts busy for hours. Luckily, the easier difficulties allow those who don’t want to dive into all of the number crunching a chance to experience the game in a casual manner.”
Broken Analog: Skyward Collapse Review [8.5/10]
“I have begun to associate Arcen Games with their unique take on strategy games, but I have started to play their games more and more due to the wonderful soundtracks. A Valley Without Wind 2 has a great soundtrack, and Shattered Haven’s music did a great job setting the atmosphere of the game. Skyward Collapse’s music has a nice mix of both, great atmosphere with a nice variety of musical styles. The music alone is a reason to pay attention to Skyward Collapse.”
“Normally the strategy genre was all about balance: making sure every unit has the proper counter, no strategy being completely dominate and so on. With Skyward you have powers that can kill everyone on the map except for Gods instantly, bestow invulnerability and more. Just try to imagine fitting that into a game of Starcraft.”
There’s been a good amount of interest from both YouTube and TwitchTV channel owners as well:
Jasix: Skyward Collapse (Steam) – Jasix, Cous & Co. – [Child’s Play Charity]
Metal Canyon: Let’s Look At Skyward Collapse
TekkorGJC: Skyward Collapse – Extended Quicklook
Evilmidgit: Skyward Collapse with Gladdy, Vibez, and Popcorn
JTW158: Playing Skyward Collapse with Scott (Co-op)
Skyward Collapse with the Siberian Lemming (Russian)
TheBBRcast vs Skyward Collapse (Polish)
MrFishman55: Let’s Play Skyward Collapse
Vaetrian: Trying out Skyward Collapse
So Many Fail: Skyward Collapse – First Age
Thepicgamerseal: Skyward Collapse (Parts 1-3)
Tobias Knoll: Tobi plays Skyward Collapse (German)
Mishapp53: Playing Skyward Collapse
Dad’s Gaming Addiction: Skyward Collapse (Parts 1-3)
More Skyward Press Coverage
VG247: Skyward Collapse now available for Mac and PC
RPS: God’s Got Game – Skyward Collapse Trailer
IndieGames.com: Arcen’s god game Skyward Collapse has you balance carnage and creation
PCGamersN: Skyward Collapse plummets on to Steam
Blue’s News: Steamships Ahoy – Skyward Collapse
Multiplayer: PC Magazine #119 (Italian)
Indie Squish: Skyward Collapse – Strategy God-Game from Arcen Games
Gamershell: Skyward Collapse Revealed and Trailer
Invision: Skyward Collapse Launches Soon
Deep Apple: The unusual strategy game Skyward Collapse (Russian)
Indie Game HQ: Skyward Collapse Receives New Site, Trailer, and Screenshots
DigiBoardGames: Arcen Games Skyward Collapse Launches Tomorrow
MWeb: Skyward Collapse: New Strategic God-Game
Indie Game Insider: Indie Daily 05.23.13
Co-Optimus: Arcen Games’ Latest Skyward Collapse Hits Steam Today
Game Podunk: Skyward Collapse Coming to Steam Tomorrow
Valley 2 1.003 is out now, if you hadn’t heard. As we let the game breathe a bit, our focus shifts to Shattered Haven’s official launch later this month (March 18th, to be exact). Before that, however, we wanted to highlight all the coverage Valley 2 (and company) has seen in the past month — specifically the reviews, interviews, and let’s plays.
Thanks to all these folks for taking time to play the game, and/or chat with the team.
Chris joined the GameSpot GamePlay podcast for its 30th episode to discuss both Valley 2 and PS4 (among other topics)
Pablo, Josh, and I chatted with The Koalition, keeping it together for a solid 45 minutes!
Chris was also on Just Press Start’s podcast to discuss a variety of gaming topics.
Game Wisdom’s talk with Chris is centered on Valley 2 itself, including an in depth discussion on the design aspects.
Reviews and Previews
GameSpot: A Valley Without Wind 2 Review (8/10)
QuarterToThree: Valley Without Wind 2 transformed by the winds of change (4/5)
Twinfinite: [Review] A Valley Without Wind 2 – Video Game Bouillabaisse (4/5)
Co-Optimus: A Valley Without Wind 2 Co-Op Review (4/5)
Pixel Perfect Gaming: A Valley Without Wind 2 (Review) PC (4/5)
Vagary.tv: PC Review A Valley Without wind 2 (4/5)
Invision Community: A Valley Without Wind 2 Review (4/5)
Game Wisdom: A Valley Without Wind 2: A Mighty Wind
Indie Game Reviewer: Review: A Valley Without Wind 2 (4/5)
Indie Statik: A Valley Without Wind 2: Humiliating Swiming Shorts For Justice
GamersLandingZone: Along Came An Indie: A Valley Without Wind 2
Z-Giochi: Review: A Valley Without Wind 2 (5.5/10, Italian)
KokuGamer: A Valley Without Wind 2 Review (9.5/10)
Calm Down Tom: A Valley Without Wind 2 Review PC (5/10)
Game4Me: PC Review: A Valley Without Wind 2 (81/100, Dutch)
DealSpwn: A Valley Without Wind 2 Review | One Step Sideways, Two Steps Backwards (5/10)
PixelSmashers: A Valley Without Wind 2 Review (4/5)
Impact Gaming: Maylei Reviews A Valley Without Wind 2 (2/5)
The Koalition: A Valley Without Wind 2 Review – Hybrid Sidescrolling (75/100)
Space-Biff: A Valley Without Wind 2 Part 1: Before Demonaica
Proven Gamer: A Valley Without Wind 2 Review (6/10)
Gamersaurs: The Independence Movement: Goes to A Valley Without Wind, Reason, Explanation and Focus
I’m Not Doctor Who: 1140: Another Valley Without Wind
The Indie Shelter: A Valley Without Wind 2 – A missed opportunity (Italian)
Game Debate: The Joys Of Being A Game Reviewer (2/10)
Game Debate: Destroyer of Winds (8.5/10)
Just Press Start: A Valley Without Wind 2 – The JPS Podcast Review (Definite Recommendation)
Game Sparked: [REVIEW] A Valley Without Wind 2 (6/10)
KingIsaacLinksr: Videogame Review: A Valley Without Wind 2…
Let’s Plays and Video Reviews
NorthernLion: Let’s Look At: A Valley Without Wind 2! PC
ForceSC2strategy: First 40 : A Valley Without Wind 2
Deluxe345: A Valley Without Wind 2 Gameplay PC HD
MathasGames: Indie Snapshot – A Valley Without Wind 2
LetsPlayPoRusski: Review A Valley Without Wind 2 (Russian)
James Allen: A Valley Without Wind 2 Gameplay Impressions
HBHUD: Heads Up: A Valley Without Wind 2
Basstasticification: Bass looks at – A Valley Without Wind 2
Melcadrien: Mel’s Retrospective: Valley Without Wind 2
Eltoraz: Variety: A Valley Without Wind 2 and Game Review: A Valley Without Wind 2
ThePixelPosseTeam: PixelPlays – A Valley Without Wind 2
Other Games Coverage
AI War Included in PC Advisor’s 31 best OS X games
[Video] Tekk’s Pub Games | AI War: Fleet Command
[Video]ZimZoneLP: Zim Zockt – AI War – Fleet Command (German)
[Video] PlayNow: Tidalis Co-op/Splitscreen (Romanian)
[Video] A Valley Without Wind – cz.1 (Polish)
General Valley 2 Launch Coverage
Xbox Plus (Portuguese)
I Luv Games
While Valley 2 makes its final preparations to transition from beta to 1.0 (launching February 18th), a lot of great coverage has poured in from both game blogs and video channels alike.
We’ve all been busy chatting it up with various publications about everything that’s kept us busy in the early part of the year, and some very nice AI War coverage surfaced in the past couple weeks as well. It may have seemed like a long wait, with the expansion launching a few months back, but that’s actually pretty typical for any AI War release. The game just demands some investment to play properly, so we really appreciate these reviewers for taking the time to play and write about it.
Some notable announcements coming up soon, including: release info for Shattered Haven, where we’ll be traveling/demoing, and some other stuff the rest of the team would collectively strike me down for mentioning at this point.
Interviews, Podcasts, Previews, and Features
DealSpwn included the original A Valley Without Wind in its 2012 GOTY Awards Feature.
Chris is featured on Game Wisdom’s latest podcast, discussing both Valley titles and Shattered Haven.
Pixel Perfect Gaming posted a preview of Valley 2, after taking a first look at the beta.
Chris was also interviewed by Indie Games Channel on Valley 2.
Examiner lists out its Five Reasons to Look Forward to Valley 2.
IGN included Valley 2 in its 50 PC Exclusive Games in 2013 feature.
Thanks to these sites for providing coverage of Valley 2
Rock, Paper, Shotgun
True PC Gaming
Indie Game Magazine
Steam Game Fans
Inside Mac Games
Indie Snapshot – A Valley Without Wind 2 [BETA]
A Valley Without Wind 2 – Co-op With SHYgaems
Let’s Play : A Valley Without Wind 2 (BETA) Multiplayer
Meroka Plays A Valley Without Wind 2
A Valley Without Wind 2 – Let’s Play and First Impressions Review [PC/MAC]
Cal Plays A Valley Without Wind 2 BETA
AI War – Luke VS Steam
Let’s Play AI War Fleet Command [Deutsch][HD] (German)
Let’s Take a Look! – A Valley Without Wind
Retrospective: A Valley Without Wind
A Valley Without Wind 2 (Doin’ Nasty for Good)
Our good friends at Mode 7 Games have released the Red expansion for their tactical heaven Frozen Synapse. They’ve added co-op, and a new campaign, and a new multiplayer mode, and…well, a ton of good stuff. It’s absolutely jam-packed, and does more than just slap a fresh coat of (red) paint on one of the better indie games in recent memory.
In Arcen news, GameSpy included AI War on their 10 Great Co-Op RTS Games for Comp-Stomp Fun list, while A Valley Without Wind reviews and video coverage are still trickling in as well:
Big things happening these days. A Valley Without Wind has seen several more additions and refinements over the past week as we approach the 1.1 (and first official) update for the game. We also have a pretty cool announcement we’ve been sitting on for a few days that hopefully we’ll be able to share before the weekend, or at least by early next week. We’ll see.
One press item we wanted to highlight regarding AVWW: Vagary TV’s Indie Game Review podcast. In the inaugural episode the game is reviewed by the two hosts and then Chris joins for the interview portion.
Other happenings in the indie world we wanted to quickly mention:
The Because We May week has kicked off, where developers can and have freely reduced (or in a few cases increased) the prices on their games. There’s a ton of indie devs taking part, and although we’re not actively involved, you can be sure we’re passively participating by pricing our games at their normal price during the week; because we may. ;)
Our pal Gnome points us to the Bundle In A Box Adventure Bundle. That goes through June 6th and includes a bunch of solid indie adventure games such as Gemini Rue and Size Five’s Zombie Cow efforts. It also has The Sea Will Claim Everything, which people keep mentioning how awesome it is though I haven’t had a chance yet to play.
Here’s the press that’s come in for Valley over the past few days:
Our good friend Cliff Harris of Positech has officially released his latest title, Gratuitous Tank Battles.
The game looks (and is) fantastic already, plus he’s aiming to provide a goodly amount of post-launch support for the title; with mod support first up on his list. You can purchase GTB now through Positech directly, on Steam, Gamersgate, or Impulse/GameStop.
On the Arcen front we have several new coverage pieces for Valley to pass along. Interviews, reviews, videos, and even some press showing up for our earlier titles.
Tom Chick talks to Chris for a good two and a half hours on Quarter To Three’s podcast, chatting on AVWW, Arcen, some preferred genres, and gaming in general.
Also a reminder that there’s still a day or so left in the SavyGamer anniversary sale. Here’s the rest of the coverage that’s come in this past week for AVWW/Arcen:
A few new AVWW items to pass along. First off, post-release 1.007 hit last night, bringing in several new features and improvements. If you’ve been away from Environ for a couple days, check back in and take another look around.
We’re also happy to pass along that A Valley Without Wind is out on Desura. Both the full game and demo are available on their store to download now.
Another awesome note, Total Biscuit/Cynical Brit put together a “WTF Is…” for our game that’s can’t miss for a variety of reasons and moments in particular.
New Reviews, Impressions, Spotlights, LP Videos, And More
In Armaan Khan’s review on TruePCGaming he felt had barely scratched the surface in terms of content during the 12 hours he spent in the game. As he puts it: “a time in which I could have played out most other modern games at least twice.”
Peter Parrish aptly provides his take on the game in his incgamers piece ‘A Valley Without Wind Review – It doesn’t blow.’
The Controller Online thought the concept was bold and interesting, though didn’t believe the game was for everyone.
Tierra Gamer gave the game an 8.5/10, raving about the gameplay, soundtrack and background visuals. (Spanish)
Gamer’s Guide To Life Livestream
I’ll be joining a couple of the guys from GGTL for a livestream of Valley this weekend. The show will start at Noon ET today (Saturday, April 28th) and run for around an hour. We’ll be talking about the game as they play, I’ll be taking questions, and there’s going to be a giveaway as well. Stop in if you’re hanging around!
Some wonderful surprises arrived today on the press front for A Valley Without Wind, highlighted by Kate Cox’s feature on Kotaku where she raved about the game so eloquently we had to have one of her best quotes added to our game page on Steam.
Rob Manuel gave us a very nice shout out in the ‘What You Should Be Playing’ portion of his That Indie Game Column.
Will Porter featured AVWW in Hookshot Inc.’s Hot Shot column, calling the title ‘a pure-brew indie game.’
Still More Launch Coverage
More Videos Too
Dan Crabtree gives the game a ‘Try It’ rating in his review ‘A Valley Without Wind remembers a new past’ on ars technica.
Tom Chick has started an ongoing diary/review of the game over on Quarter to Three (that we’re already enthralled with!).
David Sanchez talked with Chris on various aspects of the game and its design on GameZone.
And fellow indie developer Cliff Harris (Gratuitous Tank Battles) let us cross-post our ‘AVWW: What The Heck Is It?” article on his devblog. Thanks Cliff!
Launch News Coverage From Sites We Love/Are Falling In Love With
Excellent Video Impressions and LP’s
We’ll post more as it crops up!
As you may have heard today’s A Valley Without Wind’s launch went well in several ways, but the day wrapped with us having to move the game’s release on a couple distributors (Steam and Gamestop) back until tomorrow. Everything is progressing well, we just ran out of time tonight.
Reviews, Impressions, and Interviews
Still there was a great amount of press regarding AVWW already popping up that we wanted to share right away.
GameZombie.tv gave the game a 4/5, informing us the title brought ‘some of the coolest gameplay in a 2012 game.’ Nice!
RTSGuru’s Christina Gonzalez found a lot for strategy gamers to like about AVWW and seemed pleased to discover us and our booth at PAX East, as she explains in her piece An Adventure With Strategy Game Roots.
KingIsaacLinksr has begun an extensive, and on-going review of the game over on his blog.
Game Rant compared and contrasted the title favorably to some other (fairly popular) open world indie affairs out there.
VGMMDI gave the title a ‘solid’ 7/10, delighting in the replayability factor.
On top of all those great in-depth pieces, we received launch day coverage from some very awesome outlets:
More to come tomorrow we expect!
On the eve of A Valley Without Wind’s release we have several bits of press coverage to share including the first two reviews for the game.
James Allen enjoyed nearly all aspects of the title giving the game a 7/8 on Out of Eight. James also posted a sizable YT video entitled ‘Battleground, Building and Cave Exploration, Stealth Assassination.’
SmoothTown gave the game a 4/5, complimenting the game’s deep and addicting gameplay as well as how the world reacts to your actions. The outlet also conducted an interview with Chris after the review was released.
Tap Repeatedly included AVWW in its ‘Indie Impressions from PAX East.’
Finally, Fun or Frustration wrote up an extensive impressions piece, taking a deep look at various aspects of the title.
Keep an eye out tomorrow and all this week as we have several interviews and other coverage in the pipeline.
- A Valley Without Wind (309)
- A Valley Without Wind 2 (72)
- Advice For New Indies (3)
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- Reviews (59)
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