Reviews For AI War
AI War breaks most of the genre’s rules. Which is precisely why it’s incredible.
– Alec Meer, PC Gamer UK, November 2009
It’s big, different, entirely unprecedented and an exciting way to play an RTS.
– Tom Chick, Crispy Gamer
AI War is, quite simply, the best experience you could have with co-op or single-player real-time strategy in this or any year.
– James Murff, Big Download
Features Added In The Expansion
- 122 new ships, including: 14 new ship classes with a variety of abilities, 7 massive capturable “Golem” ships, and dozens of other new capturables, including “experimental” ships.
- 12 new AI Types
- 4 Zenith alien minor factions (NPCs)
- Over 40 minutes of new in-game music tracks
- Several new AI behaviors and many related special AI weapons
- Several new map styles
About The Expansion
The Zenith Remnant is the first expansion to Arcen Games’ hit space-based indie RTS/4X hybrid, AI War: Fleet Command. This expansion includes a massive amount of new content that brings the galaxy to life in exciting ways. Capturables, special AI ships, and ancient alien artifacts litter the cosmos, making your choices as a player more varied than ever. Do you risk total war with the AI by capturing and rebuilding a massive golem? Do you procure defensive superweapons from Zenith traders?
Maybe you’d like to finally be able to build the powerful Core ships that the AI has long used — or the all-new experimental ships with strange and powerful abilities. Befriend the dangerous alien Dyson Sphere by helping it against the AI forces, or sneak around it to avoid incurring its wrath (that thing is moody). If you see a Devourer Golem, don’t forget to run — preferably as it pummels your enemies. Any path you take, there are consequences; AI War is known for being heavily strategic even amongst strategy games, and The Zenith Remnant takes it to new heights.
Want to read about all the features in extreme detail? You can of course try the demo of the expansion to make sure that you know what you’re getting, but the full feature list is also now available on the AI War wiki. It’s a ridiculously long list, but that just goes to show how much is packed into this expansion.
This Is An Expansion To AI War: Fleet Command
The Base AI War Game Is Required To Play This!
About Updating To An Expansion
If you have the base game and install an expansion, you will go into trial mode of the expansion. Feel free to explore the expansion that way, but if you want to go back to full mode without buying the expansion, simply click “License / Expansions” on the main menu, and turn off the expansion. If you have bought the expansion, simply enter your license key via that same window.
If you want to update an old savegame to the expansion, simply type “cmd:activate expansion X” (without quotes), with the “X” being the number of the expansion you want to enable. So, to enable The Zenith Remnant, it would be “cmd:activate expansion 1” without quotes. This includes enabling the expansion ship classes, as well as enabling other new capturables and AI weapons to be found in the galaxy, although the population of those capturables is likely to be different from what it would have been if the expansion had been turned on from the start of the campaign given the same seed and other settings. There is no way to disable the expansion for an existing game, however, so be sure not to save over your existing file if you want to go back to the non-expansion version of the game.