AI War 2 – 4.025 Lightning Conduction

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Final_Cycle#4.025_Lightning_Conduction This one is packed with bugfixes, and also gives a random color to beacon factions so that they don’t get confused with other factions when you enable one (you can then further change their color as you wish). Some of these bugfixes are for multiplayer, others are for Ark Empire, a variety…

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AI War 2 – 4.023 Beacon Expansiveness

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Final_Cycle#4.023_Beacon_Expansiveness A bunch of new factions are now summonable via beacons, largely thanks to Daniexpert. This includes some returning favorites from old pre-4.0 beacons, but also includes new factions that have never had a beacon before. Previously it was a major performance drain to have a lot of beacon factions included, so we…

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AI War 2 – 4.019 To Hack, Or Not To Hack

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Final_Cycle#4.019_To_Hack.2C_Or_Not_To_Hack This has a number of bugfixes and balance tweaks, a number of them centered around hacking. The most critical thing from this build is a fix to a regression in the prior build that broke a lot of “hack for ships” type hacks. Sorry about that! Other changes include making many of…

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AI War 2 – 4.018 Stability And Abortability

Second build of the day! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Final_Cycle#4.018_Stability_And_Abortability This one has only two items in it, but both are pretty important for folks that are hitting a few specific issues. First of all, in multiplayer, on the client there were sometimes floods of errors that would happen (usually but not always after 45 minutes or more of…

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AI War 2 – 4.017 Feeling Helpful

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Final_Cycle#4.017_Feeling_Helpful If you have NPC allies, they are now notably more helpful when coming to your aid as of this version. Thanks to Badger on this! There are also some notable balance adjustments to a lot of the speed-boosting structures, and to the speed caps on units. Similarly, some power generation rebalance for…

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AI War 2 – 4.015 The Thrifty Architrave

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Final_Cycle#4.015_The_Thrifty_Architrave A variety of bugfixes in this one, including one where the Zenith Architrave were so… thrift conscious… that they weren’t buying anything in the prior build. Some solid necromancer polish in this build as well, as we close in on the DLC3 release date and more folks getting to play with it.…

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