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Arcen Games, LLC
Indie game development studio since 2009. AI War, Calling The Rain, and more.
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  • News
  • Games
    • AI War 2
    • AI War: Fleet Command
      • AI War: The Zenith Remnant (Expansion 1)
      • AI War: Children of Neinzul (Expansion 2)
      • AI War: Light of the Spire (Expansion 3)
      • AI War: Ancient Shadows (Expansion 4)
      • AI War: Vengeance of the Machine (Expansion 5)
      • AI War: Destroyer Of Worlds (Expansion 6)
    • The Last Federation
      • The Last Federation: Betrayed Hope (Expansion 1)
      • The Last Federation: The Lost Technologies (Expansion 2)
    • Starward Rogue
    • Bionic Dues
    • Skyward Collapse
      • Skyward Collapse: Nihon no Mura (Expansion 1)
    • A Valley Without Wind
    • Tidalis
    • Shattered Haven
    • In Case of Emergency, Release Raptor
  • Wiki
  • Idea/Bug Tracker
  • Discussion
  • $ Tips
  • About
    • Basics About Arcen (Ar-ken) Games
    • How To Buy Our Stuff
    • Company History “Novella”
      • Part 1: 2009-2010, AI War And Tidalis
      • Part 2: 2011-2012, A Valley Without Wind, etc
      • Part 3: 2013-2014, Shattered, Bionic, Skyward, Last Federation – Peak Arcen
      • Part 4: 2015-2016, Beyond Reach, Rogue, Raptor – Going 3D
    • The Arcenverse
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Recent News

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Shattered Haven Beta 0.810 “Grim Wilderness” Released!

Shattered HavenBy Chris McElligott ParkMarch 15, 2013Leave a comment

This one has a bunch more in-engine cutscenes of varying scope and importance, and several new comic panel cutscenes without voiceover (the voiceovers are used for key emotional scenes, but the comic panels are also used for area transitions to help set the sense of what an area is by giving you a painted view…

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Shattered Haven Launch Trailer — 1.0 is March 18th!

Shattered HavenBy Chris McElligott ParkMarch 15, 20131 Comment

Shattered Haven goes to 1.0 on Monday, March 18th, 2013!  Get the game from the Arcen site, Steam, Gog.com, GamersGate, or Green Man Gaming! An Environmental Puzzle Game About Family, Grit, and Survival Grays roam the land, largely in the absence of human interference.  These aren’t your typical Zed — theirs is a very different…

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Shattered Haven Beta 0.809 “Shadow Children” Released!

Shattered HavenBy Chris McElligott ParkMarch 14, 2013Leave a comment

This one has a couple of new in-engine cutscenes (as opposed to comic panel cutscenes).  There’s a goodly number of both remaining to do, and I had hoped to get more of that done today, but instead there was just a huge wash of minor bugs and polish stuff I wanted to get done so…

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Shattered Haven Beta 0.808 “Stantonsburg Renovations” Released!

Shattered HavenBy Chris McElligott ParkMarch 13, 20132 Comments

This one is the second release of the day.  It has a number of fixes and tweaks that are nice, but nothing too major. The big thing this time around is our work on implementing/polishing more story and voiceovers and comic panels, etc.  We still have more than a little bit to do over the…

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Shattered Haven Beta 0.807 “I Can’t Feel My Fingers!” Released!

Shattered HavenBy Chris McElligott ParkMarch 13, 2013Leave a comment

This one is the first of two releases for today.  It includes one critical bugfix where you couldn’t always pick up items correctly in the last version, which is the main reason this was pushed out.  But it also has other bugfixes and tweaks, a new cutscene, and four new music tracks.  Also improvements to…

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Shattered Haven Beta 0.806 “Now I Know Where I Put Those Keys” Released!

Shattered HavenBy Chris McElligott ParkMarch 12, 2013Leave a comment

This one includes a ton of inventory improvements, makes the follower NPC invulnerable, and improves several levels as well as making the “sliding around objects” logic work better.  More to come soon. Enjoy! This is a standard update that you can download through the  in-game updater itself, if you already have any version of the…

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AI War Beta 6.012 “Darkened Sky, Altered Starship” Released!

AI WarBy Keith LaMotheMarch 12, 2013Leave a comment

This one revamps the Dark Spire minor faction and does a balance overhaul on Starships, notably adding a long-requested new important capturable structure: The Advanced Starship Constructor. For the Dark Spire:they should still be just as influential upon the galaxy once truly unleashed (in fact, more influential due to improved “what do I do now?”…

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Shattered Haven Beta 0.805 “Corners Like It’s On Rails” Released!

Shattered HavenBy Chris McElligott ParkMarch 11, 2013Leave a comment

This one is actually the fifth update that we’ve done since beta started three days ago.  However, this is the first one that is getting its own post; I was just in too much of a hurry with everything going on to post about the other releases, despite the fact that they had significant improvements…

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Valley 2: Reviews, Podcasts, and Let’s Play Videos

A Valley Without Wind 2, Interviews, ReviewsBy Erik JohnsonMarch 10, 20132 Comments

Valley 2 1.003 is out now, if you hadn’t heard. As we let the game breathe a bit, our focus shifts to Shattered Haven’s official launch later this month (March 18th, to be exact). Before that, however, we wanted to highlight all the coverage Valley 2 (and company) has seen in the past month —…

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Valley 2 Official 1.003 “But The Third One Stayed Up!” Released!

A Valley Without Wind 2By Chris McElligott ParkMarch 9, 2013Leave a comment

This one addresses a few minor issues that had collected, including a couple of annoying things with the ending cutscene of the game.  The largest thing overall in this one is that Swamp Castles now work properly in actually granting your NPCs speed bonuses on the world map. Enjoy! This is a standard update that…

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