AI War 2 – 5.502 No More Overlord Doubling

A variety of bugfixes and balance tweaks in this one, along with updates to Outguard Party, Classic Fusion, and other mods: https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.502_No_More_Overlord_Doubling One of the larger bugs this one fixes is “wow two AI Overlord Phase 2s appeared instead of one.” That was a bug that was introduced over a really long period of time,…

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AI War 2 – 5.500 Classic Fusion, And A Megaton Otherwise

AI War 1 and 2 fused together!? New build, and it’s truly a whopper: https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.500_Classic_Fusion.2C_And_A_Megaton_Otherwise The first thing of note is that Puffin’s massive total conversion “Classic Fusion” mod is now released in this build. This has been a two-year project for him, and it essentially hybridizes the first and second AI War games, using…

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AI War 2 – 5.018 Easier Reconnection

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.018_Easier_Reconnection Quick heads up: this is the last one for maybe half a month, probably, because I’m going to be traveling. Normal updates will resume in early July. This build includes a number of tweaks and fixes from the usual suspects, including Tom Prince, CRCGamer, and SirLimbo. Lots of good refinement in here,…

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AI War 2 – Hooded Horse and Arcen Announce Partnership – And Forward Fiction AI War Books!

Hey! Chris M. McElligott Park here, founder of Arcen Games. Double announcement today, involving two new partners and a lot of awesome staffing news, as well. Hooded Horse PartnershipFirst off: Arcen is happy to join the Hooded Horse ā€œstable,ā€ working on an untitled project to be fully announced later. This title is set in the…

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AI War 2 – 5.017 More Ways To Win

New… ginormous… build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.017_More_Ways_To_Win I really am having trouble summarizing this one, it’s so large and voluminous. One of the big new things is that SirLimbo has added some support for new win conditions other than beating the AI Overlord. You can enable these things through the galaxy settings, and it’s also the sort of…

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AI War 2 – 5.014 The Tom Show

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.014_The_Tom_Show This one is brought to you by Tom Prince, who did literally everything included in it. Lots of various fixes and improvements in here, some relating to dyson spheres, others the dark zenith sidekick, others expert mode, others the zenith trader in necromancer games, and others various parts of the ui. It’s…

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AI War 2 – 5.013 Many Various

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.013_Many_Various Lots of unrelated things in here, from lots of different people. We have a couple of new folks in svn making changes and additions now, namely Mike007/Facciola007 and Dismiss. Tom Prince continues to knock out an impressive number of bugs and add various QoL improvements, and Badger and Daniexpert also have a…

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AI War 2 – 5.012 Necromancer Balance

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.012_Necromancer_Balance Lots and lots of things in this one. Among the most notable is, as you might guess, some more balance to the necromancer, thanks to Zeus. This also includes a number of improvements to the modding framework from Tom Prince, and some extra flexibility to how campaign types can set various properties.…

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AI War 2 – 5.011 Autobuild And Home Ark Strength

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.011_Autobuild_And_Home_Ark_Strength A number of more fixes and improvements and extensions to things from SirLimbo and Tom Prince, and then the new DZ Sidekick mod from Badger also got some balance updates. A regression in the tooltip code is what led to the errors on swapping fleet lines, and that’s been cleaned up now.…

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