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Arcen Games, LLC
Indie game development studio since 2009. AI War, Calling The Rain, and more.
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  • News
  • Games
    • AI War 2
    • AI War: Fleet Command
      • AI War: The Zenith Remnant (Expansion 1)
      • AI War: Children of Neinzul (Expansion 2)
      • AI War: Light of the Spire (Expansion 3)
      • AI War: Ancient Shadows (Expansion 4)
      • AI War: Vengeance of the Machine (Expansion 5)
      • AI War: Destroyer Of Worlds (Expansion 6)
    • The Last Federation
      • The Last Federation: Betrayed Hope (Expansion 1)
      • The Last Federation: The Lost Technologies (Expansion 2)
    • Starward Rogue
    • Bionic Dues
    • Skyward Collapse
      • Skyward Collapse: Nihon no Mura (Expansion 1)
    • A Valley Without Wind
    • Tidalis
    • Shattered Haven
    • In Case of Emergency, Release Raptor
  • Wiki
  • Idea/Bug Tracker
  • Discussion
  • $ Tips
  • About
    • Basics About Arcen (Ar-ken) Games
    • How To Buy Our Stuff
    • Company History “Novella”
      • Part 1: 2009-2010, AI War And Tidalis
      • Part 2: 2011-2012, A Valley Without Wind, etc
      • Part 3: 2013-2014, Shattered, Bionic, Skyward, Last Federation – Peak Arcen
      • Part 4: 2015-2016, Beyond Reach, Rogue, Raptor – Going 3D
    • The Arcenverse
    • Contact Us

Recent News

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Steam Indie Spring Sale: Valley Dual Pack, AI War and Tidalis 75% Off

AI War, NewsworthyBy Erik JohnsonMarch 22, 20131 Comment

As Shattered Haven soldiers on from Monday’s launch, Steam has rolled out a big time, 400+ indie game sale that has Arcen’s catalog front and center with some major discounts. Here’s the breakdown: Valley 1 & 2 Dual Pack 75% Off [Particularly Enticing!] AI War, Alien Bundle and all Expansions 75% Off Tidalis 75% Off Shattered…

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Shattered Haven 1.003 “Brevity Is The Soul Of Wit” Released!

Shattered HavenBy Chris McElligott ParkMarch 21, 2013Leave a comment

This one is the second release of the day.  Based on some feedback that we got from a member of the press whom I greatly trust, I realized that our tutorial was just too darn long.  There were some parts where players were getting lost even in the alpha and beta, and the whole thing…

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Shattered Haven 1.002 “Mind The Gap!” Released!

Shattered HavenBy Chris McElligott ParkMarch 21, 2013Leave a comment

This one has a litany of small fixes and tweaks, and a couple of cool new features.  First off, when you’re walking you no longer fall into pits or water.  Handy when you’re navigating tight ledges while not being pursued by angry grays Secondly, when you scroll through items in your inventory, it now shows…

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Shattered Haven 1.001 “Dual Control” Released!

Shattered HavenBy Chris McElligott ParkMarch 19, 2013Leave a comment

This one is our first post-release update.  It includes the ability for you to use both the analog stick and the d-pad on your game controllers interchangeably, and it allows you to create new levels directly in the level editor rather than making you initialize them in the file system first.  Also it has a…

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AI War Beta 6.013 “Core Foamhammer” Released!

AI WarBy Keith LaMotheMarch 19, 2013Leave a comment

This one adds Core (MkV) versions of the 18 fleet ships that previously maxed out at MkIV. So you can now get those from Core Fabricators. Abuse of Core Shield Bearers may result in… well, I guess you don’t have much to fear if you have Core Shield Bearers. The bulk of this release answers…

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Shattered Haven Launches on Steam, GOG, GamersGate, and Green Man Gaming

Newsworthy, Shattered HavenBy Erik JohnsonMarch 18, 20136 Comments

Arcen Games is excited to announce the launch of Shattered Haven, now available for PC and Mac on Steam, GOG, GamersGate, and Green Man Gaming; as well as directly through the Arcen Store. To celebrate the release, the game is on sale for 25% off until Friday, March 29th. A launch trailer for the game…

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Just What Is This “Shattered Haven” Thing, Anyway?

Newsworthy, Shattered HavenBy Chris McElligott ParkMarch 18, 20132 Comments

Recently we put up a couple of gameplay videos, and hopefully that helps answer a lot of the questions right there.  But if you’re not into videos, or still have questions, read on. Story-Driven StructureWhen you first start a new game, it takes you through a brief tutorial level that also contains a goodly bit…

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Shattered Haven 1.0 Released!

Newsworthy, Shattered HavenBy Chris McElligott ParkMarch 18, 2013Leave a comment

This one is uncharacteristically gargantuan, even by Arcen standards.  Josh, Zack, and I have all been working all weekend to get all this finished up, and in particular Sunday was an 18 hour day for Josh and Zack, and so far looks like a 25 hours day for me. But it’s all worth it —…

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Shattered Haven Beta 0.900 “Preparing For Launch” Released!

Shattered HavenBy Chris McElligott ParkMarch 17, 2013Leave a comment

This one is actually fairly small, though it does have some good new story stuff in there, and more of Alden Ridge has been implemented.  But the big thing is fixing a bunch of exceptions that would be thrown whenever you encountered NPC3.  Now that’s fixed, and all the NPCs have their final graphics (though…

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Shattered Haven Beta 0.811 “Zombie Mom’s Story” Released!

Shattered HavenBy Chris McElligott ParkMarch 16, 2013Leave a comment

This one has a huge metric ton of stuff in it, including a lot of work on the final boss (still not done yet), story cutscenes and so forth all through the game, and even a new weapon that many people won’t find on their first playthrough. Probably my favorite thing in this particular release…

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