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Arcen Games, LLC
Indie game development studio since 2009. AI War, Calling The Rain, and more.
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      • AI War: The Zenith Remnant (Expansion 1)
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      • Skyward Collapse: Nihon no Mura (Expansion 1)
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      • Part 4: 2015-2016, Beyond Reach, Rogue, Raptor – Going 3D
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Search:
  • News
  • Games
    • Heart of the Machine
    • AI War 2
    • AI War: Fleet Command
      • AI War: The Zenith Remnant (Expansion 1)
      • AI War: Children of Neinzul (Expansion 2)
      • AI War: Light of the Spire (Expansion 3)
      • AI War: Ancient Shadows (Expansion 4)
      • AI War: Vengeance of the Machine (Expansion 5)
      • AI War: Destroyer Of Worlds (Expansion 6)
    • The Last Federation
      • The Last Federation: Betrayed Hope (Expansion 1)
      • The Last Federation: The Lost Technologies (Expansion 2)
    • Starward Rogue
    • Bionic Dues
    • Skyward Collapse
      • Skyward Collapse: Nihon no Mura (Expansion 1)
    • A Valley Without Wind
    • Tidalis
    • Shattered Haven
    • In Case of Emergency, Release Raptor
  • Wiki
  • Idea/Bug Tracker
  • Discussion
  • $ Tips
  • About
    • Basics About Arcen (Ar-ken) Games
    • How To Buy Our Stuff
    • Company History “Novella”
      • Part 1: 2009-2010, AI War And Tidalis
      • Part 2: 2011-2012, A Valley Without Wind, etc
      • Part 3: 2013-2014, Shattered, Bionic, Skyward, Last Federation – Peak Arcen
      • Part 4: 2015-2016, Beyond Reach, Rogue, Raptor – Going 3D
    • The Arcenverse
    • Contact Us

Recent News

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PC Games and Reviews – AI War Review

AI War, ReviewsBy Chris McElligott ParkAugust 11, 2009Leave a comment

I’ve played quite a few space RTS and empire builder type games in my time, but AI War feels like it’s on a different scale … one of the more epic tactical RTS games I think I’ve seen to date. If you’re an RTS nut this is not one to pass over! – Andy Yates,…

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Aug62009

AI War 1.013 (Free DLC, Player Suggestions, And Major Graphics Update)

AI WarBy Chris McElligott ParkAugust 6, 2009Leave a comment

Arcen Games is pleased to announce the release of AI War: Fleet Command version 1.013. You can download a trial version of the game, as well as purchase a license key to unlock the full version. If you already have the game or demo installed, just hit “Check For Updates” inside the game to get…

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AI War 1.012 Hotfix Released

AI WarBy Chris McElligott ParkAugust 1, 2009Leave a comment

If you already have the game or demo installed, just hit “Check For Updates” inside the game to get the latest patch.  This hotfix corrects an issue in the official 1.011 release. -Fixed a bug with AI ships not properly guarding the command posts they are supposed to reinforce, instead attacking player planets too much.…

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Regional Pricing Adjusted For AI War

AI WarBy Chris McElligott ParkAugust 1, 2009Leave a comment

Our goal is always to charge a fair and equivalent price to customers in all countries, but apparently at GamersGate and our own website’s ecommerce partner, prices for Euros and GBP were set higher than the USD prices.  Thanks to a regular in our forums for alerting us to this.  The price for AI War…

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Jul312009

AI War 1.011 Released (Free DLC & Player Suggestions)

AI WarBy Chris McElligott ParkJuly 31, 2009Leave a comment

Arcen Games is pleased to announce the release of AI War: Fleet Command version 1.011. You can download a trial version of the game, as well as purchase a license key to unlock the full version. If you already have the game or demo installed, just hit “Check For Updates” inside the game to get…

Details

AI War Comes To GamersGate!

AI WarBy Chris McElligott ParkJuly 29, 2009Leave a comment

AI War is now available for purchase through the GamersGate platform. Here is the direct link to the game. GamersGate is a leading digital distribution platform, with great features such as user reviews and ratings of games, and no DRM or outside software required. Be sure to check them out!

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On Goals: For Love or For Money

Game DesignBy Chris McElligott ParkJuly 28, 20099 Comments

One interesting comment that I’ve been seeing a lot lately around various message boards and such where people talk about AI War is the comment that the game is a labor a love, and that I’m clearly not looking to get rich off of it. It’s actually refreshing to see that sort of opinion, since…

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CaptainD’s PC Gaming Blog: First Thoughts On AI War

AI War, ReviewsBy Chris McElligott ParkJuly 28, 2009Leave a comment

If you’ve been looking for a challenging, detailed RTS that will fill your strategy needs for a long time, and particularly if you have a few friends who would want to join you in your battle against the AI, then this could very well be what you’ve been looking for. – CaptainD, CaptainD’s PC Gaming…

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The Wargamer Review of AI War

AI War, ReviewsBy Chris McElligott ParkJuly 28, 2009Leave a comment

 On the surface, AI War seems to be a traditional real-time strategy, not unlike its similar space-based cousin, Sins of a Solar Empire, with large numbers of units across huge, mostly empty, maps. However, this assumption would largely be inaccurate. Instead, AI War is a rather novel blend of RTS, tower defense, grand strategy, and,…

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Thoughts on Piracy and DRM

Game DesignBy Chris McElligott ParkJuly 22, 200941 Comments

First, DRM StinksI try to make it known that AI War doesn’t contain any DRM — there’s a license key to transform the demo version into the full version, and that’s it. No phoning home, no usage tracking, no limited numbers of installs, no crazy drivers that take over your system. DRM sucks, in so…

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