Arcen Games is very pleased to announce the release of AI War: Fleet
Command version 2.0, which marks the culmination of our long-running
post-release overhaul. To see just how epic this journey has been, take
a look at this: AI
War 2.0 vs. 1.0, A Retrospective. The cumulative post-release
notes, included near the end, are literally novella-length (46,573
words). That’s how much has changed in the since our initial release.
You can download a trial
version of the game, as well as purchase a license key to
unlock the full version. If you already have the game or demo
installed, just hit “Check For Updates” inside the game to get the
AI War Comes To Steam and Direct2Drive!
Direct2Drive and Steam join Impulse and GamersGate in offering AI War–
be sure to check them out! The Steam version includes online
leaderboards and Steam achievements (other versions are all local-only
for those features). If you’ve previously purchased your copy of AI War
from another platform and would like to activate it on Steam to get
those features, you will be able to do so in
the near future. In celebration of the release of 2.0, AI War is
also going to be 25% off at Steam through Oct. 27th — and look
for similar sales at other partners very soon.
– New local high scoreboards for everyone, and online high
scoreboards through Steam.
– 129 Achievements, which can be logged locally and/or through
– Player ships can now be assigned preferred target types, which
greatly increases tactical control.
– A number of co-op-related interface improvements: see allied
resources, more informative gifting lists, etc.
– Several new visual effects: smoke trails and sparking for damaged
– Much improved (or entirely replaced) graphics for over 50
– Ships now accelerate and decelerate when moving, making them much
– New Collision Priorities make placement of larger/fixed ships in a
group of smaller mobile ships much easier.
– Players can now select multiple AI Modifiers at once in the lobby.
Turrets have been rebalanced and made more distinct and interesting.
– Custom planet name lists can now be used for those who don’t like
the random names.
– Networking improvmeents.
– Many other bugfixes and balance tweaks.
The above list is just a sampling of what has changed since 1.301,
however, so be sure to check out the full release notes to see
everything. And remember, to see everything since 1.0, see this: AI War 2.0 vs. 1.0, A
As an added note, if you are a player who is is unable to
install patches for whatever reason (this is usually a windows issue),
you can download the patch files through the following link: http://www.arcengames.com/share/AIWar1000To2000.zip
unzip it into your game folder (usually C:Program FilesArcen GamesAI
War unless you specified something else). Please make sure that your
unzip process keeps the folder structure from the zip file, rather than
just unpacking all of the files into the base target directory. This is
a cumulative update, so as long as you have at least version 1.000 of
the game installed, this will update you to the latest version (2.000)
without any issues.
This update now available for Impulse
For existing GamersGate customers, you can always
upgrade your copy from the “Check For Updates” link in the game just
like customers from our direct site can. The latest version of the
installer will also be coming to GamersGate, but that will affect new