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Arcen Games, LLC
Indie game development studio since 2009. AI War, Calling The Rain, and more.
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    • Heart of the Machine
    • AI War 2
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      • AI War: The Zenith Remnant (Expansion 1)
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      • Skyward Collapse: Nihon no Mura (Expansion 1)
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    • In Case of Emergency, Release Raptor
  • Wiki
  • Idea/Bug Tracker
  • Discussion
  • $ Tips
  • About
    • Basics About Arcen (Ar-ken) Games
    • How To Buy Our Stuff
    • Company History “Novella”
      • Part 1: 2009-2010, AI War And Tidalis
      • Part 2: 2011-2012, A Valley Without Wind, etc
      • Part 3: 2013-2014, Shattered, Bionic, Skyward, Last Federation – Peak Arcen
      • Part 4: 2015-2016, Beyond Reach, Rogue, Raptor – Going 3D
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Recent News

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Valley 2 Beta .902 “Wait, Listen — I Hear Something!” Released!

A Valley Without Wind 2By Chris McElligott ParkFebruary 17, 2013Leave a comment

This one is probably the last release before 1.0; we’ll see.  Tomorrow is the big day, and aside from last-minute nice-to-haves and the cutscene at the end of the game, everything is now done and in place! This version brings with it the completion of two lengthy sagas: On Josh’s end, he’s completed all of…

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Valley 2 Beta .901 “Now We Are Twelve” Released!

A Valley Without Wind 2By Chris McElligott ParkFebruary 17, 2013Leave a comment

This one continues the final polish.  There’s a bunch of updated art, more updated writing, and a variety of mostly-minor balance improvements.  Also a handful of bugfixes. The biggest thing in this release is the three new playable characters: Hinge, Kyo, and Farel.  Farel is definitely one of my favorites now!  This brings us up…

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Valley 2 Beta .900 “Tell Me A Story” Released!

A Valley Without Wind 2By Chris McElligott ParkFebruary 15, 2013Leave a comment

This one is the second release today.  As indicated by the increment in release number to 0.900, we’re now very near to final 1.0 on the game. This release has a lot of relatively minor fixes and changes, which is pretty much what to expect from here until 1.0.  That, plus the remaining sound effects,…

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Valley 2 Beta .809 “Concentrating On Calibers” Released!

A Valley Without Wind 2By Chris McElligott ParkFebruary 15, 2013Leave a comment

This one is the first of what will be two releases for today.  It basically does a lot of tuning to the concentration and caliber systems that were revised in the prior release, and fixes a few other bugs (such as charge shots not charging at all in the prior version). There are some other…

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Valley 2 Beta .808 “The Sound Of Violence” Released!

A Valley Without Wind 2By Chris McElligott ParkFebruary 14, 2013Leave a comment

This one has a bunch of stuff, like more monster graphics finalizations and a number of bugfixes.  It also has some pretty major balance change. Knockback Knockback was sort of an interesting mechanic the way we had it in the first game, but it’s really been overshadowed by other mechanics in the second game.  A…

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Valley 2 Beta .807 “Melee Deux” Released!

A Valley Without Wind 2By Chris McElligott ParkFebruary 13, 2013Leave a comment

This one is another smorgasbord-type release, with tons of things in all sorts of varying areas.  There’s updated monster art, yet more nice-to-have style improvements to the strategic game interface, more sound effects work, more balance fine-tuning, and some new cheats.  Oh, also a new character and a new keybind for the world map movement…

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Valley 2 Beta .806 “Balancing Well With Others” Released!

A Valley Without Wind 2By Chris McElligott ParkFebruary 12, 2013Leave a comment

This one has a lot of little stuff included in it, which add up to mainly polish and bugfixes. Chief among the bugfixes are a bunch of improvements and fixes to multiplayer, making MP a vastly cleaner experience than it was before.  At the moment I’m not personally aware of any outstanding issues in MP…

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Feb112013

Valley 2 Coverage Ahead Of Next Week’s Launch

A Valley Without Wind 2, ReviewsBy Erik JohnsonFebruary 11, 2013Leave a comment

While Valley 2 makes its final preparations to transition from beta to 1.0 (launching February 18th), a lot of great coverage has poured in from both game blogs and video channels alike. We’ve all been busy chatting it up with various publications about everything that’s kept us busy in the early part of the year, and some…

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Valley 2 Beta .805 “Warehouse District” Released!

A Valley Without Wind 2By Chris McElligott ParkFebruary 10, 2013Leave a comment

This one has a number of small tweaks and fixes; most notably, warehouses are now more useful.  I wound up getting a bit of a second wind for the night. 😉 More to come soon.  Enjoy! This is a standard update that you can download through the in-game updater itself, if you already have any…

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Valley 2 Beta .804 “The Angst Of A 360 In Search Of Its Control Node” Released!

A Valley Without Wind 2By Chris McElligott ParkFebruary 10, 2013Leave a comment

This one has a title that’s a bit of an in-joke to some old AI War stuff.  At any rate, it’s primarily referencing that the gamepad defaults are now a lot better thanks to the tireless work of community contributor Pepisolo.  What a big relief! There are also a number of more cleanup/clarity type of…

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