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Arcen Games, LLC
Indie game development studio since 2009. AI War, Calling The Rain, and more.
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  • News
  • Games
    • Heart of the Machine
    • AI War 2
    • AI War: Fleet Command
      • AI War: The Zenith Remnant (Expansion 1)
      • AI War: Children of Neinzul (Expansion 2)
      • AI War: Light of the Spire (Expansion 3)
      • AI War: Ancient Shadows (Expansion 4)
      • AI War: Vengeance of the Machine (Expansion 5)
      • AI War: Destroyer Of Worlds (Expansion 6)
    • The Last Federation
      • The Last Federation: Betrayed Hope (Expansion 1)
      • The Last Federation: The Lost Technologies (Expansion 2)
    • Starward Rogue
    • Bionic Dues
    • Skyward Collapse
      • Skyward Collapse: Nihon no Mura (Expansion 1)
    • A Valley Without Wind
    • Tidalis
    • Shattered Haven
    • In Case of Emergency, Release Raptor
  • Wiki
  • Idea/Bug Tracker
  • Discussion
  • $ Tips
  • About
    • Basics About Arcen (Ar-ken) Games
    • How To Buy Our Stuff
    • Company History “Novella”
      • Part 1: 2009-2010, AI War And Tidalis
      • Part 2: 2011-2012, A Valley Without Wind, etc
      • Part 3: 2013-2014, Shattered, Bionic, Skyward, Last Federation – Peak Arcen
      • Part 4: 2015-2016, Beyond Reach, Rogue, Raptor – Going 3D
    • The Arcenverse
    • Contact Us

Recent News

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Valley 2 Beta .724 “Keep Running When You See That Triceratops Mage” Released!

A Valley Without Wind 2By Chris McElligott ParkFebruary 2, 20132 Comments

This one is all about both monsters and multiplayer.  And fixed slices.  And nobody expects the Spanish Inqui… nevermind.  Clearly I’ve been working on this too long.  Anyway… Monsters This is a really good batch of monsters, I have to say.  The feral chicken is just awesome, and the hopping locust is such a crazy…

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Valley 2 Beta .723 “Clinical Study Of Laser Spiders” Released!

A Valley Without Wind 2By Chris McElligott ParkFebruary 1, 2013Leave a comment

This one can’t top the amazing prior release, but it’s also a good one with a lot of varied cool stuff in there.  What’s new: Spell Stuff There’s a whole bunch of improvements to the physics and reliability of a number of the spells.  Mostly the pattern sort of attacks, like crosses and crescents and…

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Feb12013

AI War Bundle Sale On Steam

AI WarBy Erik JohnsonFebruary 1, 2013Leave a comment

Arcen Games cult classic, and ever-evolving space strategy title AI War: Fleet Command has been deeply discounted on Steam. For the next week the AI War Alien Bundle, a package that includes the base game along with AI War’s first three expansions, is just $4.24/£2.99/4,24€. That’s a ton of content, for a minuscule price. The…

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Valley 2 Beta .722 “Concentrated Reports ” Released!

A Valley Without Wind 2By Chris McElligott ParkJanuary 30, 2013Leave a comment

This one is, without a doubt, the largest release of our beta period.  I’ve said that before, but this one tops the rest — and won’t be topped between now and 1.0, either, I’m quite confident.  There’s so much in this one it’s almost hard to know where to begin… Equipment Let’s start with equipment,…

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Valley 2 Beta .720-.721 “Treasure Swap” Released!

A Valley Without Wind 2By Chris McElligott ParkJanuary 25, 2013Leave a comment

This one has a laundry list of smaller stuff, all of which is explained in the release notes.  Solid minor improvements on a number of fronts, but nothing earth-shattering for the game as a whole.  Although not having the confusion of the new boss rooms frequently being backwards will be really nice, I must say.…

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Valley 2 Beta .719 “To One Who’ll Stand And Fight” Released!

A Valley Without Wind 2By Chris McElligott ParkJanuary 24, 2013Leave a comment

This one is another “after just one day” release, but it’s pretty epic nonetheless. Soundtrack Complete: New Vocal Title Track Check. This. Out.  This is one of Pablo’s best tracks ever, and I had no idea that his wife Hunter had such an amazing singing voice, either.  You can bet this will be the track…

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Valley 2 Beta .718 “Sightlines” Released!

A Valley Without Wind 2By Chris McElligott ParkJanuary 23, 20131 Comment

This one comes just a day after a whopping large release, so it’s understandably smaller.  However, I think that this release might be cause for no small amount of joy. I decided to spend today just working on fixes and tweaks and polish, particularly in the area of general monster behavior (as opposed to any…

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Valley 2 Beta .717 “Strategory 64” Released!

A Valley Without Wind 2By Chris McElligott ParkJanuary 22, 2013Leave a comment

This one comes almost a week after the most recent release, so you know it’s going to be packed to the gills with stuff!  As an aside, if you missed it I recently posted an update on our status and plans for Valley 2 and Shattered Haven. So, let’s see — this release has a…

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Valley 2 and Shattered Haven Plans and Status

A Valley Without Wind 2, Shattered HavenBy Chris McElligott ParkJanuary 18, 2013Leave a comment

I just wanted to clarify where we are with Valley 2, what our goals and priorities are at the moment, and what’s been happening lately.  We’re getting close to the end, and things are getting quite busy (as if they weren’t already), so clarifying these things might help our beta testers in particular know where…

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Valley 2 Beta .716 “Control Freak” Released!

A Valley Without Wind 2By Chris McElligott ParkJanuary 16, 2013Leave a comment

This one is a very small one compared to the last couple of release, but it has some important fixes and tweaks that we wanted to get in your hands as soon as possible. Gamepads should control much better now, the issues with the tutorials being able to get you stuck in the first or…

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