This one has a huge metric ton of stuff in it, including a lot of work on the final boss (still not done yet), story cutscenes and so forth all through the game, and even a new weapon that many people won’t find on their first playthrough.
Probably my favorite thing in this particular release is the work done on the subplots involving “Zombie Mom.” You meet her really early in the game, and her story can play out one of two main ways — well, four, I guess. There’s one split, and then another split after one of the first splits. Anyway, her story is carried fully through the first split, following what can happen with her through the midpoint of the game in either part.
One note: I think that probably a lot of the NPC graphics are messed up (them animating the wrong directions, etc), because we updated the graphics and I forgot to actually go in and update the code to match them. Sorry about that, but it doesn’t affect functionality; I’ll have that fixed next release, tomorrow.
Tomorrow night is going to be 1.0! We’re getting very close, now. Enjoy!
This is a standard update that you can download through the in-game updater itself, if you already have any version of the game. When you launch the game, hit the big “Play” button and then you’ll see the notice of the update having been found if you’re connected to the Internet at the time.