All right, let’s get this over with: August 17th is the new release date.

But I do come bearing gifts, at least.  Hope you enjoy the screenshots!  Additionally, if you want to see what insanity we’ve been up to lately, then the voluminous release notes might be interesting reading.  They give some pretty good insight into what the delays have been. Here’s a TLDR of my four biggest concerns right…

Dev Diary 5: First Person Camera & Level Editor (In Case Of Emergency, Release Raptor)

Launching on the 8th, now, rather than the 5th. Also, please note that the first-person view will be an OPTION, and third-person view will still be supported. It’s been pretty clear that a lot of people like the third-person view, so there’s no way around keeping it. Personally I really love the first-person feeling, but…

E3 Trailer: In Case Of Emergency, Release Raptor

Woohoo!  Finally some real footage of the game with actual robots in place.  Things are proceeding really well, although slightly slower than I’d like.  That said, it’s really polishing up very well.  We’re currently aiming for an early access launch near the start of July. Here’s some random information you might like: This trailer only…

Raptor Dev Diary #3: More Audio And Video

Oi, Raptor!  Been four business days since we saw you — what’s new? The short list of new stuff shown in this video: Improved post-processing visual effects. Improved raptor skin. Completely re-rigged and freshly animated raptor. A couple of glitches there, though, most notably in the walk animation. Completely new sound system based on SECTR…