AI War Beta 4.066 Released!

Polish incoming. As promised, this one is mostly about bugfixes and balance tweaks.  The biggest group of rebalancements is in the Fallen Spire campaign, which now has to cope with largely-immobile forcefields (even moreso in this release).  Fortunately, with some shifts to the Shards themselves, that problem should be handled — but let us know…

AI War Beta 4.064 Released!

This one simply has a laundry list of bugfixes and balance tweaks, as we push onwards toward having the new version release-ready.  It also has a very cool new forcefield hit effect animation by longtime community member Hans-Martin Portmann, which adds to his long list of graphics submissions (he was responsible for our original explosion…