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Arcen Games, LLC
Indie game development studio since 2009. AI War, Calling The Rain, and more.
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    • Heart of the Machine
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      • AI War: The Zenith Remnant (Expansion 1)
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      • AI War: Vengeance of the Machine (Expansion 5)
      • AI War: Destroyer Of Worlds (Expansion 6)
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      • The Last Federation: Betrayed Hope (Expansion 1)
      • The Last Federation: The Lost Technologies (Expansion 2)
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      • Skyward Collapse: Nihon no Mura (Expansion 1)
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    • In Case of Emergency, Release Raptor
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    • Company History “Novella”
      • Part 1: 2009-2010, AI War And Tidalis
      • Part 2: 2011-2012, A Valley Without Wind, etc
      • Part 3: 2013-2014, Shattered, Bionic, Skyward, Last Federation – Peak Arcen
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Category Archives: AI War

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AI War Beta 5.001 Released!

AI WarBy Chris McElligott ParkFebruary 16, 2011Leave a comment

This one packs a fair number of tweaks.  It lets you bind mouse buttons beyond the first two, which is a handy new feature for players with a lot of mouse buttons.  The core triangle ships have seen some balance tuning after much discussion with players, as have reclamators and guardians.  It’s nothing that fundamentally…

Eurogamer Reviews AI War!

AI War, ReviewsBy Chris McElligott ParkFebruary 15, 2011Leave a comment

It’s a balancing act, with your own strength on one side, and the AI’s opinion of you on the other. Piss it off before you’re ready to face it, and you’re going to get squashed. That moment, when you’re finally in a position to turn the tables, is about as glorious as gaming gets. –…

AI War 5.0 and Light of the Spire Expansion Now Available on Steam

AI WarBy Erik JohnsonFebruary 14, 20112 Comments

The Light of the Spire Expansion Arcen Games is proud to announce AI War: Light of the Spire, the game’s biggest expansion ever, is out now for PC and Mac on Steam. To celebrate, the base game will go for 50% off and the new add-on 10% off on Valve’s digital distribution platform until February…

Update On Children Of Neinzul Donations For Child’s Play: We Hit Our Goal!

AI WarBy Chris McElligott ParkFebruary 3, 2011Leave a comment

As of February 3rd, 2011, we have so far raised and donated $14,798.42!  We missed our 2010 goal by about $4,000, but less than a month later we made it!  Most of the money earned by our games is actually paid on “net 30” or “net 60” terms to us, meaning that the money that…

What’s Coming Up For AI War?

AI WarBy Chris McElligott ParkFebruary 1, 20115 Comments

Version 5.0 is out most places (not yet Steam, but that’s coming) along with the latest massive expansion, Light of the Spire.  This is a big milestone!  And you might notice that the next expansion isn’t due until late this year at the earliest.  So what happens in the meantime? Well, our take on the…

AI War: The Light of the Spire Expansion Now Available as Game Hits Version 5.0

AI WarBy Chris McElligott ParkJanuary 28, 2011Leave a comment

The Light of the Spire Arcen Games is proud to announce the release of AI War: The Light of the Spire, the game’s biggest expansion ever. Available now for $10 through ArcenGames.com and coming soon to digital distributors. The expansion is packed full of new additions.  The “Fallen Spire” campaign brings in-game linear story elements…

AI War Beta 4.073 Released — Release Candidate 4!

AI WarBy Chris McElligott ParkJanuary 21, 2011Leave a comment

This one has another handful of maintenance fixes.   We’re mostly laying low on AI War while we wait for players to be able to test for really serious issues (so that we don’t introduce more in the meantime!).  So far, no reports of any desyncs since a few versions back, which is seeming very promising. …

AI War Beta 4.072 Released — Release Candidate 3!

AI WarBy Chris McElligott ParkJanuary 19, 2011Leave a comment

This one is small, but exciting.  We may have finally found that phantom desync!  For anyone who has been having any multiplayer desyncs in the last week, we’d love to hear from you if your issues seem to be gone, or especially if you get a new desync with this version.  Fingers crossed! A short…

AI War Beta 4.071 Released — Release Candidate 2!

AI WarBy Chris McElligott ParkJanuary 18, 2011Leave a comment

This one is just a small maintenance patch to fix some crash issues in RC1.

AI War Beta 4.070 Released — Release Candidate 1!

A Valley Without Wind, AI WarBy Chris McElligott ParkJanuary 18, 2011Leave a comment

This one brings us very close to the next official release, which will be 5.0.  The last major issue is one multiplayer desync that we’re chasing down.  As soon as that is resolved, we’re pretty much ready to go.  There are a few last things we intend to tweak and fix, but it’s expected that…

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