AI War 2 – 5.007 The Reasonable Architrave

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.007_The_Reasonable_Architrave Heck of a lot in this one. The Zenith Architrave were accidentally still generating income for themselves while the game was paused, and that is stopped now; they should be way more consistent difficulty. Thanks to Badger for finding that rabbit hole. Really a lot of necromancer odds and ends that constitute…

AI War 2 – 5.006 End To Spontaneous Combustion

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.006_End_To_Spontaneous_Combustion More cleanup and fixes, and this also puts an end to the “my ships spontaneously combust sometimes” bug that has been around in rare reports for the last month, and then got more common with the influx of new players. Big thanks to Badger for figuring out the solution on that one.…

AI War 2 – 5.004 Misc Polish

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.004_Misc_Polish Just various polish and bugfixes, nothing too earth shattering (hooray!). There’s still more to fix and polish what with the major new influx of players in the DLC3 code and multiplayer and so forth, but in general we’re really pleased how clean things have been. More to come soon.Enjoy!

AI War 2 – 5.002 Venators Optional

First of what is probably two hotfix builds for today: https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.002_Venators_Optional This one makes the scary new Venators from DLC3 optional, unless you are playing on Challenger mode or higher. Thanks to Badger on that. This also lets you cycle through ships with unspent modules by repeatedly clicking that notification, which is really nice. Thanks…

AI War 2 – 4.995 DLC3 Release Candidate 1

New build, here on DLC-Eve! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Final_Cycle#4.995_DLC3_Release_Candidate_1 A number of bugfixes and balance tweaks, and then more last-minute refinement to DLC3. Big thanks to Badger, Zeus, CRCGamer, StarKelp, and Tom.Prince on this one. Also another heaping helping of spelling and grammar fixes thanks to ptarth! Tomorrow is the day when DLC3 finally drops! We’re really excited…

AI War 2 – 4.025 Lightning Conduction

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Final_Cycle#4.025_Lightning_Conduction This one is packed with bugfixes, and also gives a random color to beacon factions so that they don’t get confused with other factions when you enable one (you can then further change their color as you wish). Some of these bugfixes are for multiplayer, others are for Ark Empire, a variety…

AI War 2 – 4.024 Graveyard Digger

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Final_Cycle#4.024_Graveyard_Digger This one has a variety of bugfixes, including one big performance fix for games that last longer than half an hour to a few hours in a single session. It’s entirely possible that this also has solved the fairly rare deadlock that folks were running into at times. In DLC3, the Wights…