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      • Part 3: 2013-2014, Shattered, Bionic, Skyward, Last Federation – Peak Arcen
      • Part 4: 2015-2016, Beyond Reach, Rogue, Raptor – Going 3D
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Yearly Archives: 2018

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  2. 2018

AI War 2 v0.809 Released! “Divide By Human”

AI War 2, Dev DiaryBy Chris McElligott ParkDecember 19, 2018Leave a comment

Release notes here. The title of this one is a programmer-y joke at the expense of us human meatbags.  But I think it’s also a pretty apt description of some of the new AI behaviors in terms of how it decides to take major actions at a planet.  Sometimes bumrush you, sometimes go away for a…

AI War 2 v0.808 Released! “Custom Stacks”

AI War 2, Dev DiaryBy Chris McElligott ParkDecember 10, 2018Leave a comment

Release notes here. Bunches of improvements for various factions, and also for the “unit stacks” feature.  There’s still more I plan to do with that feature in general (such as making AOE and beam weapons actually have a bonus against stacks, for one example), but for now this lets you choose custom stack sizes and how…

AI War 2 v0.857 Released! “Cyber Command”

AI War 2, Dev DiaryBy Chris McElligott ParkNovember 27, 2018Leave a comment

Release notes here. There’s a lot of stuff in here!  Hacking is better, construction is better balanced, and balance in general has gotten a huge bunch of changes.  Visually there are some improvements in how large some ships are, so that you can see them better.  Huge thanks to particularly Puffin and Quinn on this release,…

AI War 2 v0.856 Released! “Sabre Company”

AI War 2, Dev DiaryBy Chris McElligott ParkNovember 9, 20181 Comment

Release notes here. There are things!  They are new!  The release notes themselves are pretty much brief enough to cover it, to be honest.  There’s some good fixes and tweaks in here, again from Puffin and Badger and Quinn.  I have still been out for the count. My personal life has still been completely upside down…

AI War 2 v0.805 Released! “Mercs, Hacks, and, Drones, Oh My”

AI War 2, Dev DiaryBy Chris McElligott ParkOctober 30, 20181 Comment

Release notes here. Right!  It’s been 17 days since the last release, which is a hugely long period for us, so there’s a ton in here.  Even though I didn’t personally do any of it; it’s all thanks to Badger, Puffin, and Quinn.  Huge, huge, thanks to those three for holding down the fort and getting…

AI War 2 v0.804 Released! “Hack Me Quickly”

AI War 2, Dev DiaryBy Chris McElligott ParkOctober 17, 2018Leave a comment

Release notes here. This has a couple of notable bugfixes, and it tunes the balance on the hacking response from the AI waaay down.  That was some game-ending level of hacking response that some folks were getting.  Badger is currently in the process of reworking how the hacking response severity gets calculated anyhow, but for now…

AI War 2 v0.803 Released! “The New Attack-Move”

AI War 2, Dev DiaryBy Chris McElligott ParkOctober 16, 20182 Comments

Release notes here. Whew!  It’s been a really long day, but I feel like I didn’t get really that many things in.  Most of my day was spent on the forums, and I know I promised that a few things would be in this build that got pushed back — apologies to those folks.  I think…

AI War 2 v0.802 Released! “Hold Your Fire!”

AI War 2, Dev DiaryBy Chris McElligott ParkOctober 15, 2018Leave a comment

Release notes here. I really wanted to make a Spaceballs joke as the title for this build, but all of the ones I could think of are both rude and involve keeping firing, not ceasing fire. Anyhow!  If you have cloaked ships, and you want said ships to stay cloaked instead of breaking out in a…

AI War 2 v0.801 Released! “Hotfix”

AI War 2, Dev DiaryBy Chris McElligott ParkOctober 15, 2018Leave a comment

Release notes here. Well, this is hugely embarrassing — we introduced a last-minute bug today that made the objectives menu (and some other menus!) completely illegible.  The fix is now out, along with a bonus fix for a much more longstanding issue with double-clicking units.  Thanks to pango and la_nague for bringing this to our attention, and thanks to…

AI War 2 v0.800 Released! “Early Access Launch”

AI War 2, Dev DiaryBy Chris McElligott ParkOctober 15, 2018Leave a comment

Release notes here. Early Access arrives at last!  Welcome to all the new players. 🙂  There’s nothing particularly huge in this update, but it fixes up a couple of last-minute bugs as well as a few bits of the tutorial. Expect more tomorrow, and each day this week.  We’ve been maintaining a schedule of roughly 3-5…

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