Release notes here.
There are things! They are new! The release notes themselves are pretty much brief enough to cover it, to be honest. There’s some good fixes and tweaks in here, again from Puffin and Badger and Quinn. I have still been out for the count.
My personal life has still been completely upside down and sideways, but this week it’s been on balance more good changes than bad. Still just a lot of getting used to… a completely new method of existence, really. I’m finally mentally and emotionally and physically getting recovered enough that I think that I’ll be coming back to work more or less like normal next week, unless something NEW happens. My schedule is still going to be reduced from what it used to be, but I’m going to really focus on getting important stuff done efficiently, and I have Quinn and my dad as a big help on that.
So… yeah. Continued apologies. This is just the largest life change event I’ve had, other than having kids, since I became an adult. So I’m just having to process and adjust, and I will get back on track. Thanks for bearing with me, and to all the folks keeping things going while I’ve been reeling.
Problem With The Latest Build?
If you right-click the game in Steam and choose properties, then go to the Betas tab of the window that pops up, you’ll see a variety of options. You can always choose most_recent_stable from that build to get what is essentially one-build-back. Or two builds back if the last build had a known problem, etc. Essentially it’s a way to keep yourself off the very bleeding edge of updates, if you so desire.
The Usual Reminders
Quick reminder of our new Steam Developer Page. If you follow us there, you’ll be notified about any game releases we do.
Also: Would you mind leaving a Steam review for some/any of our games? It doesn’t have to be much more detailed than a thumbs up, but if you like a game we made and want more people to find it, that’s how you make it happen. Reviews make a material difference, and like most indies, we could really use the support.