Release notes here.
Well, this is hugely embarrassing — we introduced a last-minute bug today that made the objectives menu (and some other menus!) completely illegible. The fix is now out, along with a bonus fix for a much more longstanding issue with double-clicking units. Thanks to pango and la_nague for bringing this to our attention, and thanks to everyone for being patient with us about this one.
If you restart your steam client, it will download the fix immediately.
Expect more tomorrow, and each day this week. We’ve been maintaining a schedule of roughly 3-5 releases a week for a while now, and we don’t expect for that to change anytime soon.
Problem With The Latest Build?
If you right-click the game in Steam and choose properties, then go to the Betas tab of the window that pops up, you’ll see a variety of options. You can always choose most_recent_stable from that build to get what is essentially one-build-back. Or two builds back if the last build had a known problem, etc. Essentially it’s a way to keep yourself off the very bleeding edge of updates, if you so desire.
The Usual Reminders
Quick reminder of our new Steam Developer Page. If you follow us there, you’ll be notified about any game releases we do.
Also: Would you mind leaving a Steam review for some/any of our games? It doesn’t have to be much more detailed than a thumbs up, but if you like a game we made and want more people to find it, that’s how you make it happen. Reviews make a material difference, and like most indies, we could really use the support.