I thought that folks might enjoy seeing some more of the concept art sketches for various of the 120 new enemies that are coming for A Valley Without Wind 2. These concept sketches are done at Heavy Cat for purposes of informing the final sprites that will be created of each monster; these aren’t the actual sprites themselves, in other words.
The Overlord And His Henchmen
Demonaica — The Evil Overlord
Slender
Fanzara
Lilith
Vorgga
Wordrak
A Few Monsters
Swamp Thing
Wall Crab
Pigman
Clockwork Blockade
Floating Bone Mass
Hungry Ghost
Insect Fiend
Steam Cannon
Steam Flyer
Urban Tackle Droid
Submersible Suppressor
Slug Fiend
Owl
Deepwoods Gargan
Landshark
Ceiling Vampire
Flying Eyeball
Clockwork Avian
Auroch Warrior
This looks very promising, and will address my biggest complaint about the original game — the monsters here have a strong thematic cohesion, unlike the rhinos and eagles in the original.
Keep up the improvements, I’m looking forward to the sequel!
Ceiling vampire and wall crab?
What about floor cat? Actually, that owl looks like a cat.
Please, for the love of god, do not use “Slender” as a boss. All you will do is attract 12 year old PewDiePie fans to your game which will flood your forums with meaningless nonsense. You will also lose the respect of many more mature players for simply bandwagoning onto a popular trend. See this video for the third reason why adding a “meme” type character into a game is bad
http://www.youtube.com/watch?v=RKoTcKp_Uh4
Seriously, I love you guys, I just do not want to see you make a huge mistake which may cost you a lot of fans.