Release notes here. All the achievements are now live on Steam, and we’ve also fixed up the build speed changes that were really bugging people in the prior build.
- All 139 achievements are now live on Steam, so you can check out what those look like.
- The build speeds for higher-mark ships last build were sloooow. Way more than we meant to, because of a kind of hilarious bug (in a masochistic kind of way). Ships just reeeeally didn’t want to finish building, and would get progressively slower as they nearly finished themselves. Not only did we fix that, we also rebalanced the build speed stuff in general.
- After you win the game, the AI ships now go braindead. This feels way more satisfying and like you’ve actually won the game. The other factions that exist, if there are any (Macrophage, Nanocaust, whatever) will still do their thing and may be something you want to continue fighting if that’s the sort of thing you’re into. You’ve won, but it’s fun to see how the AI is its own beast compared to the other factions.
More to come soon!
Please Do Report Any Issues!
If you run into any bugs, we’d definitely like to hear about those.
We’re also really keen on your feedback in general, as the last couple of releases hopefully demonstrate. Achievements are creeping up my shortlist on things to do, thankfully, now that a lot of the rest of my shortlist is cleared out. I then need to really get a move-on with the first alphas of the multiplayer for people to playtest. One thing at a time!
The release of this game has been going well so far, and I think that the reviews that folks have been leaving for the game have been a big help for anyone passing by who’s on the fence. At the moment we’re sitting at Overwhelmingly Positive on the Recent Reviews breakdown, and have been for the last three days, which feels really good. If you’ve been playing the game and enjoying it, we’d greatly appreciate it if you’d drop by and leave your own thoughts, too.
More to come soon. Enjoy!
Problem With The Latest Build?
If you right-click the game in Steam and choose properties, then go to the Betas tab of the window that pops up, you’ll see a variety of options. You can always choose most_recent_stable from that build to get what is essentially one-build-back. Or two builds back if the last build had a known problem, etc. Essentially it’s a way to keep yourself off the very bleeding edge of updates, if you so desire.
The Usual Reminders
Quick reminder of our new Steam Developer Page. If you follow us there, you’ll be notified about any game releases we do.
Also: Would you mind leaving a Steam review for some/any of our games? It doesn’t have to super detailed, but if you like a game we made and want more people to find it, that’s how you make it happen. Reviews make a material difference, and like most indies, we could really use the support.