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Indie game development studio since 2009. AI War, Calling The Rain, and more.
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    • AI War 2
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      • AI War: The Zenith Remnant (Expansion 1)
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      • The Last Federation: Betrayed Hope (Expansion 1)
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    • Tidalis
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    • In Case of Emergency, Release Raptor
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  • About
    • Basics About Arcen (Ar-ken) Games
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    • Company History “Novella”
      • Part 1: 2009-2010, AI War And Tidalis
      • Part 2: 2011-2012, A Valley Without Wind, etc
      • Part 3: 2013-2014, Shattered, Bionic, Skyward, Last Federation – Peak Arcen
      • Part 4: 2015-2016, Beyond Reach, Rogue, Raptor – Going 3D
    • The Arcenverse
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Daily Archives: January 28, 2016

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Great work on Starward Rogue, team! Now you’re all laid off…?

Newsworthy, Stars Beyond Reach, Starward RogueBy Chris McElligott ParkJanuary 28, 2016246 Comments

Well @#$#@%$.  The TLDR is that almost all the Arcen staff are going to lose their jobs, effective Monday. The Good Starward Rogue is out now, and it’s getting glowing steam reviews (76, all positive, as of this writing) as well as a lot of positive youtube and twitch coverage.  Mostly from smaller channels with…

Starward Rogue Update 1.008: Items? What Items?

Starward RogueBy Chris McElligott ParkJanuary 28, 2016Leave a comment

A really big update for you today.  First of all, this clears out a ton of our mantis bugtracker issues.  This also allows deadzone setting for your analog sticks, and sets the default back slightly higher again, which is good for your average well-loved 360 controller. More interestingly, perhaps, is that the game is now…

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