This one is another performance update, this time on the CPU and RAM sides. The munitions boosters were the big culprit here, but there are other more minor effects beyond that.
UPDATE: 8.018 turned out to be necessary, because the prior version was giving the “spinning beachball of death” on OSX. Apologies for that — we almost never run into platform-specific bugs of that sort, but the new version of garbage collector stretching code turns out to only work (or be needed) on windows. So the OSX and linux builds now use the “tame” version of that logic, which works great for them, and the windows build still uses the new aggressive logic that it requires.
UPDATE: 8.019 makes some more changes to prevent an out of memory exception that two people (one of them being myself) were able to get on windows machines.
Enjoy!
This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you’ll see the notice of the update having been found if you’re connected to the Internet at the time. If you don’t have 4.000 or later, you can download that here.