Today’s release has a number of important bugfixes from the prior version, including a fix to the AIs only getting the basic triangle ships to start out in new campaigns. It also fixes a longer-term issue with the AI Carriers, um, never appearing and always being barracks instead of carriers.
More exciting is a bunch of new stuff for the Fallen Spire minor faction, which is basically a scripted story-style campaign within the larger campaign. This fixes a number of bugs in the first version of the Fallen Spire minor faction, and adds more content onto it (previously we were only about 10% done with the story events in this, now it’s a bit further along).
Additionally, there have been numerous rebalancements including to some of the guardians, the superfortress, colony ships, armor ships, shield bearers, and hybrids.
A bunch of other design/art/coding/music work has also been ongoing behind the scenes, with results that are not yet ready to be made public. But soon! The art for some of that new stuff is already in place, if you’re looking for clues as to what they will be…
More to come tomorrow. Enjoy!
This is a standard update that you can download through the
in-game updater itself, if you already have 4.000 or later. When you
launch the game, you’ll see the notice of the update having been found
if you’re connected to the Internet at the time. If you don’t have 4.000 or later, you can download that here.