This one is probably the last release before 1.0; we’ll see. Tomorrow is the big day, and aside from last-minute nice-to-haves and the cutscene at the end of the game, everything is now done and in place!
This version brings with it the completion of two lengthy sagas:
On Josh’s end, he’s completed all of the slice fixes based on things that were found to be wrong with them via our automated unit tester. There were over 1300 issues in all which the unit tester found, and all of those are finally fixed — it was a truly grueling process for him, but the result is a much more polished game.
On my end, I’m finally done with the sound effects rework — that was pretty grueling as well, but not so lengthy as Josh’s. I apologize in advance to anyone who jumps out of their skin from the sounds in The Deep or the deciduous forests. 😉
Beyond that, it’s bugfixes and artwork tweaks and so forth.
More to come soon. Enjoy!
This is a standard update that you can download through the in-game updater itself, if you already have any version of the game. If you have the beta on Steam, it will automatically update for you. When you launch the game, you’ll see the notice of the update having been found if you’re connected to the Internet at the time. If you don’t have the standalone game, you can download that here. If you already own the first game, just use your existing license key to unlock the sequel for free!