This one has a couple of new in-engine cutscenes (as opposed to comic panel cutscenes). There’s a goodly number of both remaining to do, and I had hoped to get more of that done today, but instead there was just a huge wash of minor bugs and polish stuff I wanted to get done so that it wouldn’t impact further testing.
So, yeah. Lots of minor tweaks and so forth. The Shadow Children show up in several contexts now (whereas before they were mostly restricted to the final boss fight), starting very early in the game. Probably my favorite two tweaks in this version are:
1. Eliminating the annoying skipping in the ambient sound loops (rainfall, etc).
2. Colorizing the text of who is speaking during in-engine cutscenes.
More to come soon. Enjoy!
This is a standard update that you can download through the in-game updater itself, if you already have any version of the game. When you launch the game, hit the big “Play” button and then you’ll see the notice of the update having been found if you’re connected to the Internet at the time.