HellBored recently conducted an
interview with Chris Park about AI War, the reception of The Zenith
Remnant, developing games as an individual versus as part of a team, and
why developing capable RTS AI is such a challenge for the industry.
HellBored recently conducted an
interview with Chris Park about AI War, the reception of The Zenith
Remnant, developing games as an individual versus as part of a team, and
why developing capable RTS AI is such a challenge for the industry.