This one is another maintenance release of sorts, focusing on this same mantis issue from 0.565. On the bright side, not only does that issue seem truly dead now (knock on wood), but performance in general has seen yet another boost. On my OSX laptop I now routinely get 100+ fps, whereas at the start of beta I was more in the 45-55 fps range.
There are also a couple of other tweaks and fixes in this one, and a lot of code work was done that isn’t yet visible in the game. Keith has been hard at work on guardian powers while I’ve been hunting this one bug, and we hope to have the guardian powers and the related citybuilding stuff out tomorrow (again, knock on wood). The citybuilding model is incredibly, vastly simpler than the old model we used to use, but I also think it’s more fun and much better integrated into the main game itself.
More to come soon. Enjoy!
This is a standard update that you can download through the
in-game updater itself, if you already have 0.500 or later. When you
launch the game, you’ll see the notice of the update having been found
if you’re connected to the Internet at the time. If you don’t have 0.500 or later, you can download that here.