This one has a bunch of tweaks and fixes that should be really welcome (almost all of them were player requests, after all). There’s actually quite a bit that is significant in here, such as many golems getting tweaks and turrets getting energy costs rebalanced almost across the board.
But of course none of these compare to… the antimatter starship. I mean siege. I mean dreadnought. I mean, now it’s actually called “plasma siege.” Wow that’s a lot of identity shifting to go through in its life. This is a ship that has been in the game since very shortly after 1.0, so basically since June 2009, and we’ve just never been able to get a design for this one that folks have been happy with long-term.
This new design I didn’t see until reading about them in the release notes that Keith typed up, but I think this stands a good chance of being the final design at last. The plasma siege starships have a unique role, a useful role, but not one that is prone to either abuse or long periods of listlessness.
This is a standard update that you can download through the
in-game updater itself, if you already have 4.000 or later. When you
launch the game, you’ll see the notice of the update having been found
if you’re connected to the Internet at the time. If you don’t have 4.000 or later, you can download that here.