AI War 2 – 5.512 Dyson Reapers

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.512_Dyson_Reapers This one allows exo-war units to attack the necromancer. Spicy! Maybe convert them to mummies, or maybe run in fear? (I’m sure it will be mummies) This one has a huge rebalance of the Dyson Sidekick mod by Badger, making them a lot more balanced and interesting based on his ongoing playtesting…

AI War 2 – 5.511 Modtopia

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.511_Modtopia This one has yet more multiplayer improvements, and some general bugfixes, both from Badger. There are also a number of balance improvements from CRCGamer, and some quality of life improvements by Dismiss, and then… so many new mods, and mod changes! There’s a new Exowar Overhaul mod by Lord of Nothing, which…

AI War 2 – 5.504 Multiplayer Bug Smiting Part 2

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.504_Multiplayer_Bug_Smiting_Part_2 This one includes more MP fixes, as well as some fixes and balance to SP. Lots of work from Badger, CRCGamer, and Dismiss in here. The MP fixes mostly center around when new planets appear, as well as quiet some logging with some of the Neinzul factions. Really there’s not an overall…

AI War 2 – 5.503 Multiplayer Bug Smiting

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.503_Multiplayer_Bug_Smiting This one fixes the most notorious of the multiplayer bugs that players have been facing — big thanks to Badger for rooting out several that I just could not see, and had looked right past before. Wormhole changes were completely not working when sent to clients unless you disconnected and reconnected, due…

AI War 2 – 5.502 No More Overlord Doubling

A variety of bugfixes and balance tweaks in this one, along with updates to Outguard Party, Classic Fusion, and other mods: https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.502_No_More_Overlord_Doubling One of the larger bugs this one fixes is “wow two AI Overlord Phase 2s appeared instead of one.” That was a bug that was introduced over a really long period of time,…

AI War 2 – 5.501 Fixes

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.501_Fixes This one is smaller, mainly some fixes. Some of those for mods, some for the main game. More fixes and similar are coming; it’s been a really busy period, and those of us internally have been spread unusually thin. More to come soon.Enjoy!

AI War 2 – 5.500 Classic Fusion, And A Megaton Otherwise

AI War 1 and 2 fused together!? New build, and it’s truly a whopper: https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.500_Classic_Fusion.2C_And_A_Megaton_Otherwise The first thing of note is that Puffin’s massive total conversion “Classic Fusion” mod is now released in this build. This has been a two-year project for him, and it essentially hybridizes the first and second AI War games, using…

AI War 2 – 5.018 Easier Reconnection

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.018_Easier_Reconnection Quick heads up: this is the last one for maybe half a month, probably, because I’m going to be traveling. Normal updates will resume in early July. This build includes a number of tweaks and fixes from the usual suspects, including Tom Prince, CRCGamer, and SirLimbo. Lots of good refinement in here,…