AI War Beta 5.002 Released!

This one continues our bugfix/polish work, and also includes some small additional features that were the top requests on our idea tracker.  Namely: triple-clicking units allows for a new kind of selection ability; there are now keybinds for showing strong/weak info; and the selection description window in the bottom right has seen some added functionality.…

Massive Content Generation Techniques In A Valley Without Wind

So!  It’s been less than a week, and a lot has changed.  I’ll start by showing the latest footage of the game: The reaction to last week’s video and screens was mostly positive, particularly when folks saw shots reflecting the actual in-game resolution, but there were common concerns about the buildings, the character’s running animation,…