This one has another big batch of fixes and tweaks, on a variety of ships and parts of the interface. Some welcome changes to the Plasma Siege Starships as well as the Spirecraft Shield Bearers, for instance, as well as Spider Turrets.
The biggest bunch of changes, however, is to the AI Carriers: how you’re options work for targeting them, what happens when too many of them get destroyed on one planet at one time, and so on. Lots of player feedback really helped to shape these changes, so hopefully these are ones that work out well in practice. As always, let us know what you think!
Enjoy!
This is a standard update that you can download through the
in-game updater itself, if you already have 4.000 or later. When you
launch the game, you’ll see the notice of the update having been found
if you’re connected to the Internet at the time. If you don’t have 4.000 or later, you can download that here.