This fixes a crash issue that was occurring on linux due to “too many mmaps” due to a bug in unity that also gets hit in some other popular games, but which we’re now able to bypass hitting thanks to the extensive debugging aid of Zoey. As a side effect of investigating this, performance should be better related to large amounts of text being shown on every OS, and on every OS there is a notable reduction in RAM usage in all games.
Dismiss has fixed up the FRD waffling that could happen, and also consolidated some of the other FRD settings. And then there are a few mod updates, and some new features for modders.
You can wishlist our upcoming title Heart of the Machine! Steam page is more up to date than it was, but a lot is still to-be-revealed. https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ We’ll be resuming having alpha testers within the next few weeks. I’m making great progress, but still not quite ready to add tester feedback into the mix. Very excited for folks to see what’s going on, though. Feel free to go to our discord (https://discord.gg/arcengames) and post here: https://discordapp.com/channels/240637654717300736/1086679572373848244 if you’re interested in being a part of either the early alpha or a later phase. There is now a direct signup form here: https://forms.gle/sYj9hH3Bh2TJ2Hbx5