AI War Beta 4.025 Released!

This update fixes a few small things, among them perhaps the most hilarious bug we’ve yet had.  In the prior beta version, the Mark I scouts basically “went postal” and suddenly had guns.  About half the time they’d attack, giving themselves away and getting themselves quickly killed (while stirring up potentially massive numbers of AI…

Update On Donations For Child’s Play, Arcen Financials, Light of the Spire, Alden Ridge News

It’s that time again!  As of October 31st, 2010, we have so far raised and donated $1,640.80 for the Child’s Play charity via sales of our Children of Neinzul micro-expansion for AI War — and that’s just with preorders! Bear in mind that the money that was generated in October via distributors like Steam and…

AI War Beta 4.024 Released!

This update is focused on balance changes.  The big thing that has changed is the cost structure of higher-mark ships.  They are now significantly and predictably higher-cost than their lower-level counterparts, which means two things: the lower tier ships are once again more useful (due to a better cost-to-benefit ratio), and the late game requires…