Multiplayer, More Regions and Buildings, Minimap, and the Energy Lance

Here’s the latest video: New this week: more buildings, more general objects, and some additional regions, as well as a lot more population scripts for the existing regions.  There’s also a new Energy Lance spell, which makes cutting through big lines of objects or enemies easier (but it does lower damage to actual individual enemies). …

A Valley Without Wind Progress Report 4: Multiplayer, The World Map, Regions, and Windstorms

Arcen Games continues its weekly report on its procedurally-generated action-adventure title A Valley Without Wind with information on the game’s multiplayer, server support, world map, regions, windstorms and more. Multiplayer is coming to AVWW through the support of servers. The plan is for mainly co-op play, but there’s room for pvp content if the server…

Massive Content Generation Techniques In A Valley Without Wind

So!  It’s been less than a week, and a lot has changed.  I’ll start by showing the latest footage of the game: The reaction to last week’s video and screens was mostly positive, particularly when folks saw shots reflecting the actual in-game resolution, but there were common concerns about the buildings, the character’s running animation,…