This one is basically AVWW 1.0, unless a showstopper bug comes up between now and Monday that we need to slip in. Otherwise all further changes to the game will be post-release content. 🙂
Specifically, this version fixes a crash bug that cropped up in the last 3-4 versions based on a bug in unity. The release notes have all the technical details, including how other unity devs can work around the problem.
The crash bug was a fairly tame one as far as crash bugs go, because you had to alt-tab out of your fullscreen game for 10+ minutes for it to then crash. But still that’s not the sort of thing you want going into an official build by any stretch.
Presuming nothing bad comes up in the meantime, the next batch of stuff is planned hit on late Monday. Enjoy!
This is a standard update that you can download through the
in-game updater itself, if you already have 0.500 or later. When you
launch the game, you’ll see the notice of the update having been found
if you’re connected to the Internet at the time. If you don’t have 0.500 or later, you can download that here.