This one is mostly just a maintenance release with a bunch of polish and bugfixes. However, as part of that we’ve also decreased initial load times, decreased RAM usage, and changed how the glows work when characters and enemies are casting spells.
Also, battlefield missions have gotten a substantial upgrade in that they are now wider, include enemy towers that you have to work through in order to be able to damage the enemy base, and have a more randomized component in the form of the elements of said towers.
More to come soon, more along the line of missions next time. Enjoy!
This is a standard update that you can download through the
in-game updater itself, if you already have 0.500 or later. When you
launch the game, you’ll see the notice of the update having been found
if you’re connected to the Internet at the time. If you don’t have 0.500 or later, you can download that here.