This one is actually a series of two releases. The first was purely a bugfix version to avoid more people having issues with world corruption that could happen in 0.552. The second release has new tweaks and features, mainly centering around mana recharge and how mana can be expended.
This will have an effect on a variety of spells coming up, but most notably at the moment it completely redefines how both Storm Dash and Rush work, and how the four different elemental shields work. Players had found the shields really difficult to use in particular, and now they should be far more useful.
There are several other small-but-really-nice tweaks in here, too, such as a rebalance of the espers.
More to come soon. At the moment we’re working on things like weakspots for enemies, new enemies and environmental objects, and new on-death effects for various existing objects. Enjoy!
This is a standard update that you can download through the
in-game updater itself, if you already have 0.500 or later. When you
launch the game, you’ll see the notice of the update having been found
if you’re connected to the Internet at the time. If you don’t have 0.500 or later, you can download that here.