AI War 2 – Beta 3.802 New Challengers Approach

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.802_New_Challengers_Approach This is another big one. First off, it has a ton of bugfixes, including substantial improvements to multiplayer yet again. The encyclopedia has seen a first round of updates, but there’s more that needs doing. You’ll notice some empty dropdowns and textboxes along the bottom, which I’ll be filling in tomorrow or…

AI War 2 – Beta 3.801 Load Estimates And Unit Encyclopedia

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.801_Load_Estimates_And_Unit_Encyclopedia Another really huge one! There’s a new unit called the Ultimate Fortress that you’ll run into out in the galaxy if you have the galaxy option turned on, are playing on difficulty 8 or higher, or are playing on expert mode. Zeus outdid himself with this terrifying thing, which also shows off…

Beta 3.800 That Expert Has A Deathwish!

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.800_That_Expert_Has_A_Deathwish.21 This one is huge, considering it’s the second one of the day. And the first one had the giant Spire Infused Empire in it! This one doesn’t quite complete Expert Mode, but it’s getting darn close at the point. Other than some UI bits, and some stuff for the fallen spire /…

AI War 2 – Beta 3.798 Reliability

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.798_Reliability This one is all about the bugfixes, for the most part. The most serious issues that exist should be resolved now. Hopefully this makes multiplayer even more playable. This also includes some new features for DLC1, although they are only behind a cheat code right now. Those will be coming out in…

AI War 2 – Beta 3.796 Greatly Thinning The Turncoats

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.796_Greatly_Thinning_The_Turncoats This one still has an occasional turncoat unit (grrr), but they are REALLY hard for us to hit, now. Versus after yesterday’s build, threads were no longer insane, but turncoats were still frustratingly frequent. There was also a performance regression in the build of yesterday or the day before, and that’s fixed…

AI War 2 – Beta 3.794 Synchronicity

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.794_Synchronicity This one has some (hopefully) major improvements to some of the odd threading issues we’ve been seeing on the beta branch. The release notes have the details, but essentially I had switched a couple of our pools that are used in a cross-thread fashion to use the (relatively) new Concurrent collections from…

AI War 2 – Beta 3.793 The Turncoat Question

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.793_The_Turncoat_Question There was limited time today, but this one includes the new Dire CPAs feature thanks to Badger for DLC3 testers to experiment with (it will be public to everyone on the beta branch soon). This one also includes more instrumentation to try to figure out why ships are switching sides, since they…