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Indie game development studio since 2009. AI War, Calling The Rain, and more.
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    • Heart of the Machine
    • AI War 2
    • AI War: Fleet Command
      • AI War: The Zenith Remnant (Expansion 1)
      • AI War: Children of Neinzul (Expansion 2)
      • AI War: Light of the Spire (Expansion 3)
      • AI War: Ancient Shadows (Expansion 4)
      • AI War: Vengeance of the Machine (Expansion 5)
      • AI War: Destroyer Of Worlds (Expansion 6)
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      • The Last Federation: Betrayed Hope (Expansion 1)
      • The Last Federation: The Lost Technologies (Expansion 2)
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    • In Case of Emergency, Release Raptor
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  • Idea/Bug Tracker
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  • $ Tips
  • About
    • Basics About Arcen (Ar-ken) Games
    • How To Buy Our Stuff
    • Company History “Novella”
      • Part 1: 2009-2010, AI War And Tidalis
      • Part 2: 2011-2012, A Valley Without Wind, etc
      • Part 3: 2013-2014, Shattered, Bionic, Skyward, Last Federation – Peak Arcen
      • Part 4: 2015-2016, Beyond Reach, Rogue, Raptor – Going 3D
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Daily Archives: December 11, 2010

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Tidalis Beta 1.009 (Bugfix)

TidalisBy Chris McElligott ParkDecember 11, 2010Leave a comment

This one is a bugfix version intended to fix a crash bug present in the prior version This is a standard update that you can download through the in-game updater itself, if you already have 1.000 or later. When you launch the game, you’ll see the notice of the update having been found if you’re…

AI War Beta 4.049, “Firepower,” Released!

AI WarBy Chris McElligott ParkDecember 11, 20101 Comment

It’s 2am and I’ve stayed up far later than I should have to get this release ready, so for the most part I’ll just leave you with these massive release notes.  Suffice it to say, this release is really exciting, and normally I’d write a pretty huge summary of the changes.  The short short version…

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