Day: August 1, 2009

AI War 1.012 Hotfix Released

If you already have the game or demo installed, just hit “Check For
Updates” inside the game to get the latest patch.  This hotfix corrects
an issue in the official 1.011 release.

-Fixed a bug with AI ships not properly guarding the command posts
they are supposed to reinforce, instead attacking player planets too
much.

-AI was getting too many engineer drones in some reinforcements.

-Planets that are on alert now appear with a yellow border instead
of a crimson one.

-Planets that have incoming waves now flash their borders black and
red.

The above list is the entirety of this hotfix.  We do our best to insure
a high degree of quality in every official release we make, but in this
case one rather critical issue slipped through.  The best we can do in
these circumstances is issue an official hotfix as soon as possible, but
of course with our normal QA testing and the testing of those players
who opt to download our prerelease versions, we try very hard to make
sure the inconvenience of hotfixes like this does not arise.  Thanks for
your patience!

Regional Pricing Adjusted For AI War

Our goal is always to charge a fair and equivalent price to customers
in all countries, but apparently at GamersGate
and our
own website’s ecommerce partner
, prices for Euros and GBP were set
higher than the USD prices.  Thanks to a regular in our forums for
alerting us to this.  The price for AI War has now been adjusted to be
€13.99, £11.79, and $19.99 USD.

We may need to shift this over time as exchange rates fluctuate,
since these prices are now manually set rather than calculated through
our partners’ sites (except at Impulse,
which already handles this), but our goal is to basically have a price
point equivalency of  $19.99 USD regardless of what country you are
purchasing the game from.  If the pricing seems off from that in your
country, please let us know and we’ll do our best to adjust it!