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IDProjectCategoryLast Update
0014536The Last FederationSuggestionJan 23, 2015 1:28 pm
Reporterpepboy Assigned To 
Severityminor 
Status consideringResolutionopen 
Product Version1.004 (x64 Linux Build) 
Summary0014536: Auto-pickup of any escape pods of the last ship
DescriptionIt's pretty nitpicky but sometimes I love seeing a final ship destroyed, I see 4 escape pods and then my ship auto-jumps, and I don't get a chance to pick them up. I get the idea (why stick around once all ships are dead), but could we get the escape pods automatically, if they are from the last ship killed?
TagsNo tags attached.
Internal Weight

Relationships

related to 0014818 considering I don't like that combat ends without my say-so 

Activities

ptarth

Apr 24, 2014 12:27 am

reporter   ~0036613

Or perhaps all pods within 1-2 max move lengths of the player ship?

pepboy

Apr 24, 2014 6:57 am

reporter   ~0036619

Oh, that's probably even better ptarth. In case the player destroys two ships in quick succession, etc.

Aswin

Apr 24, 2014 7:04 am

reporter   ~0036621

Last edited: Apr 24, 2014 7:09 am

Anything along these lines would be great. Another option is to let the player keep moving after the mission is over but that might be more complicated.

Drak

May 5, 2014 3:42 am

reporter   ~0037348

I want an "Operation Lifeboat" while they're at it, that launches a few super fast, heavily defended (or cloaked) lifeboats that just go around collecting escape pods for you...

nas1m

May 5, 2014 8:35 am

reporter   ~0037358

Always frustrated when this happens as well = /. +1

Issue History

Date Modified Username Field Change
Apr 23, 2014 9:23 pm pepboy New Issue
Apr 24, 2014 12:27 am ptarth Note Added: 0036613
Apr 24, 2014 6:57 am pepboy Note Added: 0036619
Apr 24, 2014 7:04 am Aswin Note Added: 0036621
Apr 24, 2014 7:09 am Aswin Note Edited: 0036621
Apr 24, 2014 8:08 am pepboy Product Version => 1.004 (x64 Linux Build)
May 5, 2014 3:42 am Drak Note Added: 0037348
May 5, 2014 3:44 am Drak Relationship added related to 0014818
May 5, 2014 8:35 am nas1m Note Added: 0037358
Jan 23, 2015 1:28 pm Chris_McElligottPark Status new => considering