Viewing Issues 1 - 50 / 27796

  IDCategory SummaryStatusReporterUpdated
 00273822
[AI War 2]  Bug - Gameplay
Multiplayer game stuckPybroJul 22, 2022
 00273424
[AI War 2]  Bug - Gameplay
Multiplayer Sync issues and blocks that require the client to reload,Caseycc_1May 22, 2022
 00272105
[AI War 2]  Bug - Other
I get the same achievement every time I load up the game. (GOG?)habakukAug 8, 2022
 00275129
[AI War 2]  Bug - Other
Heavy Desyncs in MultiplayerДругJul 31, 2022
 00271672
[AI War 2]  Crash/Exception
Error flood in two player LAN + Long-term general MP instabilityAlex MApr 26, 2022
 00275063
[AI War 2]  Graphical Bug
OSX Metal graphical glitch in planet viewtchuanqueJul 4, 2022
 00155571Arcen logo on mantis is brokenTechSY730Feb 5, 2015
 0009887 Website banner for SH with inaccurate dateGameMaker24Jul 28, 2014
 0010895 
[Valley 2]  Artwork
Heat/Cold Dispersal Transmission Towers don't exist on combat stages
considering
LokarinApr 4, 2013
 00107361
[Valley 2]  Artwork
Lilith is not attractive enough
closed
AquohnFeb 16, 2013
 0010564 
[Valley 2]  Artwork
Desert foliage asset, occasional (mis)placement
resolved (tigersfan)
AcetylFeb 12, 2013
 00106751
[Valley 2]  Artwork
Visible rectangle around DeepMausoleumwindgenFeb 11, 2013
 0010387 
[Valley 2]  Artwork
Desert brightness - too highmadcowJan 18, 2013
 0010088 
[Valley 2]  Artwork
Face to face dialogue
considering
ZCaliberDec 21, 2012
 00100262
[Valley 2]  Artwork
Platform visibility in overlord's keepNanashiDec 19, 2012
 00091111
[Valley 1]  Artwork
Animations for playable character prioritized on scheduled "art revamp".
closed
S. Michael WhiteAug 3, 2012
 00091094
[Valley 1]  Artwork
Visual Character Customization
closed
S. Michael WhiteAug 3, 2012
 00085901
[Valley 1]  Artwork
Invincible Monster Nests look like a lamp or background object.
considering
EnrymionJun 18, 2012
 00085211
[Valley 1]  Artwork
Consciousness shards are animated on the toolbarCorvoJun 11, 2012
 000713724
[Valley 1]  Artwork
Mouse cursor disappears when not movingmrhanmanJun 9, 2012
 00080063
[Valley 1]  Artwork
Opal veins look like bird droppingsjrudermanMay 22, 2012
 00078344
[Valley 1]  Artwork
boss monster graphic bugged/ c++ runtime error on taking screenshotsquintonMay 15, 2012
 0007550 
[Valley 1]  Artwork
Make overlord+lieutenant structures easier to spot on worldmap
considering
GauHelldragonMay 5, 2012
 00073581
[Valley 1]  Artwork
Animation Work!twiggy550Apr 30, 2012
 00072023
[Valley 1]  Artwork
Moon suddenly falls quickly before night timemrhanmanApr 23, 2012
 00066701
[Valley 1]  Artwork
Background is really hard on the eyesKDR_11kMar 18, 2012
 00062614
[Valley 1]  Artwork
Closed top dingy
considering (Chris_McElligottPark)
zebramattFeb 29, 2012
 00059411
[Valley 1]  Artwork
Decoy Fireworks icon is a pink squareBobTheJanitorFeb 16, 2012
 00045833
[Valley 1]  Artwork
Have more varied Rooms
resolved
herobagoJan 27, 2012
 0004461 
[Valley 1]  Artwork
Make the map markers more obviously different
resolved
BobTheJanitorJan 26, 2012
 0003731 
[Valley 1]  Artwork
For later: add in multi-level parallax backgrounds in exteriors.Chris_McElligottParkJan 26, 2012
 0003729 
[Valley 1]  Artwork
For Later: Ancient 3rd region type (or thereabouts) with winged women NPCs.Chris_McElligottParkJan 26, 2012
 0003721 
[Valley 1]  Artwork
4 more portraits for the "Beatrice" character.
closed (cupogoodness)
Chris_McElligottParkJan 26, 2012
 0003720 
[Valley 1]  Artwork
Two more faces for "bill."
closed (cupogoodness)
Chris_McElligottParkJan 26, 2012
 0003717 
[Valley 1]  Artwork
4 new portraits for the "larry" character.
closed (cupogoodness)
Chris_McElligottParkJan 26, 2012
 0003699 
[Valley 1]  Artwork
Snow monsterChris_McElligottParkJan 26, 2012
 0003667 
[Valley 1]  Artwork
Two premade characters to render out.Chris_McElligottParkJan 26, 2012
 0003666 
[Valley 1]  Artwork
New character: ice age man 2 (you choose a name for him)
resolved (cupogoodness)
Chris_McElligottParkJan 26, 2012
 0003665 
[Valley 1]  Artwork
New character: ice age man (you choose a name for him)
resolved (cupogoodness)
Chris_McElligottParkJan 26, 2012
 0003664 
[Valley 1]  Artwork
New character: ice age woman 2 (you choose a name for her)
resolved (cupogoodness)
Chris_McElligottParkJan 26, 2012
 0003663 
[Valley 1]  Artwork
New character: ice age woman (you choose a name for her)
resolved (cupogoodness)
Chris_McElligottParkJan 26, 2012
 00035812
[Valley 1]  Artwork
"Enchant" graphics.Chris_McElligottParkJan 26, 2012
 0003567 
[Valley 1]  Artwork
New catalyst: pear, pear treeChris_McElligottParkJan 26, 2012
 0003569 
[Valley 1]  Artwork
New catalyst: apple, apple treeChris_McElligottParkJan 26, 2012
 0003566 
[Valley 1]  Artwork
New catalyst: gourds, gourd basketChris_McElligottParkJan 26, 2012
 0003506 
[Valley 1]  Artwork
Rocky-type borders for ground edges.Chris_McElligottParkJan 26, 2012
 00032901
[Valley 1]  Artwork
Make assets for materials.Chris_McElligottParkJan 25, 2012
 00032433
[Valley 1]  Artwork
Dinosaurs for prehistoric regions.Chris_McElligottParkJan 25, 2012
 0003364 
[Valley 1]  Artwork
Bear traps (and possibly other traps later) to flip upwards and sideways and rotate when triggered.Chris_McElligottParkJan 25, 2012
 0003284 
[Valley 1]  Artwork
New Region Type: Modern Red DesertChris_McElligottParkJan 25, 2012