| 0027382 | 2 | | Multiplayer game stuck | | Pybro | Jul 22, 2022 |
| 0027342 | 4 | | Multiplayer Sync issues and blocks that require the client to reload, | | Caseycc_1 | May 22, 2022 |
| 0027210 | 5 | | I get the same achievement every time I load up the game. (GOG?) | | habakuk | Aug 8, 2022 |
| 0027512 | 9 | | Heavy Desyncs in Multiplayer | | Друг | Jul 31, 2022 |
| 0027167 | 2 | | Error flood in two player LAN + Long-term general MP instability | | Alex M | Apr 26, 2022 |
| 0027506 | 3 | | OSX Metal graphical glitch in planet view | | tchuanque | Jul 4, 2022 |
|
| 0015557 | 1 | | Arcen logo on mantis is broken | | TechSY730 | Feb 5, 2015 |
| 0009887 | | | Website banner for SH with inaccurate date | | GameMaker24 | Jul 28, 2014 |
| 0010895 | | | Heat/Cold Dispersal Transmission Towers don't exist on combat stages | considering | Lokarin | Apr 4, 2013 |
| 0010736 | 1 | | Lilith is not attractive enough | closed | Aquohn | Feb 16, 2013 |
| 0010564 | | | Desert foliage asset, occasional (mis)placement | | Acetyl | Feb 12, 2013 |
| 0010675 | 1 | | Visible rectangle around DeepMausoleum | | windgen | Feb 11, 2013 |
| 0010387 | | | Desert brightness - too high | | madcow | Jan 18, 2013 |
| 0010088 | | | Face to face dialogue | considering | ZCaliber | Dec 21, 2012 |
| 0010026 | 2 | | Platform visibility in overlord's keep | | Nanashi | Dec 19, 2012 |
| 0009111 | 1 | | Animations for playable character prioritized on scheduled "art revamp". | closed | S. Michael White | Aug 3, 2012 |
| 0009109 | 4 | | Visual Character Customization | closed | S. Michael White | Aug 3, 2012 |
| 0008590 | 1 | | Invincible Monster Nests look like a lamp or background object. | considering | Enrymion | Jun 18, 2012 |
| 0008521 | 1 | | Consciousness shards are animated on the toolbar | | Corvo | Jun 11, 2012 |
| 0007137 | 24 | | Mouse cursor disappears when not moving | | mrhanman | Jun 9, 2012 |
| 0008006 | 3 | | Opal veins look like bird droppings | | jruderman | May 22, 2012 |
| 0007834 | 4 | | boss monster graphic bugged/ c++ runtime error on taking screenshots | | quinton | May 15, 2012 |
| 0007550 | | | Make overlord+lieutenant structures easier to spot on worldmap | considering | GauHelldragon | May 5, 2012 |
| 0007358 | 1 | | Animation Work! | | twiggy550 | Apr 30, 2012 |
| 0007202 | 3 | | Moon suddenly falls quickly before night time | | mrhanman | Apr 23, 2012 |
| 0006670 | 1 | | Background is really hard on the eyes | | KDR_11k | Mar 18, 2012 |
| 0006261 | 4 | | Closed top dingy | | zebramatt | Feb 29, 2012 |
| 0005941 | 1 | | Decoy Fireworks icon is a pink square | | BobTheJanitor | Feb 16, 2012 |
| 0004583 | 3 | | Have more varied Rooms | resolved | herobago | Jan 27, 2012 |
| 0004461 | | | Make the map markers more obviously different | resolved | BobTheJanitor | Jan 26, 2012 |
| 0003731 | | | For later: add in multi-level parallax backgrounds in exteriors. | | Chris_McElligottPark | Jan 26, 2012 |
| 0003729 | | | For Later: Ancient 3rd region type (or thereabouts) with winged women NPCs. | | Chris_McElligottPark | Jan 26, 2012 |
| 0003721 | | | 4 more portraits for the "Beatrice" character. | | Chris_McElligottPark | Jan 26, 2012 |
| 0003720 | | | Two more faces for "bill." | | Chris_McElligottPark | Jan 26, 2012 |
| 0003717 | | | 4 new portraits for the "larry" character. | | Chris_McElligottPark | Jan 26, 2012 |
| 0003699 | | | Snow monster | | Chris_McElligottPark | Jan 26, 2012 |
| 0003667 | | | Two premade characters to render out. | | Chris_McElligottPark | Jan 26, 2012 |
| 0003666 | | | New character: ice age man 2 (you choose a name for him) | | Chris_McElligottPark | Jan 26, 2012 |
| 0003665 | | | New character: ice age man (you choose a name for him) | | Chris_McElligottPark | Jan 26, 2012 |
| 0003664 | | | New character: ice age woman 2 (you choose a name for her) | | Chris_McElligottPark | Jan 26, 2012 |
| 0003663 | | | New character: ice age woman (you choose a name for her) | | Chris_McElligottPark | Jan 26, 2012 |
| 0003581 | 2 | | "Enchant" graphics. | | Chris_McElligottPark | Jan 26, 2012 |
| 0003567 | | | New catalyst: pear, pear tree | | Chris_McElligottPark | Jan 26, 2012 |
| 0003569 | | | New catalyst: apple, apple tree | | Chris_McElligottPark | Jan 26, 2012 |
| 0003566 | | | New catalyst: gourds, gourd basket | | Chris_McElligottPark | Jan 26, 2012 |
| 0003506 | | | Rocky-type borders for ground edges. | | Chris_McElligottPark | Jan 26, 2012 |
| 0003290 | 1 | | Make assets for materials. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003243 | 3 | | Dinosaurs for prehistoric regions. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003364 | | | Bear traps (and possibly other traps later) to flip upwards and sideways and rotate when triggered. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003284 | | | New Region Type: Modern Red Desert | | Chris_McElligottPark | Jan 25, 2012 |