Skip to content
Facebook page opens in new windowTwitter page opens in new windowYouTube page opens in new windowWebsite page opens in new window
Arcen Games, LLC
Indie game development studio since 2009. AI War, Calling The Rain, and more.
  • News
  • Games
    • AI War 2
    • AI War: Fleet Command
      • AI War: The Zenith Remnant (Expansion 1)
      • AI War: Children of Neinzul (Expansion 2)
      • AI War: Light of the Spire (Expansion 3)
      • AI War: Ancient Shadows (Expansion 4)
      • AI War: Vengeance of the Machine (Expansion 5)
      • AI War: Destroyer Of Worlds (Expansion 6)
    • The Last Federation
      • The Last Federation: Betrayed Hope (Expansion 1)
      • The Last Federation: The Lost Technologies (Expansion 2)
    • Starward Rogue
    • Bionic Dues
    • Skyward Collapse
      • Skyward Collapse: Nihon no Mura (Expansion 1)
    • A Valley Without Wind
    • Tidalis
    • Shattered Haven
    • In Case of Emergency, Release Raptor
  • Wiki
  • Idea/Bug Tracker
  • Discussion
  • $ Tips
  • About
    • Basics About Arcen (Ar-ken) Games
    • How To Buy Our Stuff
    • Company History “Novella”
      • Part 1: 2009-2010, AI War And Tidalis
      • Part 2: 2011-2012, A Valley Without Wind, etc
      • Part 3: 2013-2014, Shattered, Bionic, Skyward, Last Federation – Peak Arcen
      • Part 4: 2015-2016, Beyond Reach, Rogue, Raptor – Going 3D
    • The Arcenverse
    • Contact Us
Search:
  • News
  • Games
    • AI War 2
    • AI War: Fleet Command
      • AI War: The Zenith Remnant (Expansion 1)
      • AI War: Children of Neinzul (Expansion 2)
      • AI War: Light of the Spire (Expansion 3)
      • AI War: Ancient Shadows (Expansion 4)
      • AI War: Vengeance of the Machine (Expansion 5)
      • AI War: Destroyer Of Worlds (Expansion 6)
    • The Last Federation
      • The Last Federation: Betrayed Hope (Expansion 1)
      • The Last Federation: The Lost Technologies (Expansion 2)
    • Starward Rogue
    • Bionic Dues
    • Skyward Collapse
      • Skyward Collapse: Nihon no Mura (Expansion 1)
    • A Valley Without Wind
    • Tidalis
    • Shattered Haven
    • In Case of Emergency, Release Raptor
  • Wiki
  • Idea/Bug Tracker
  • Discussion
  • $ Tips
  • About
    • Basics About Arcen (Ar-ken) Games
    • How To Buy Our Stuff
    • Company History “Novella”
      • Part 1: 2009-2010, AI War And Tidalis
      • Part 2: 2011-2012, A Valley Without Wind, etc
      • Part 3: 2013-2014, Shattered, Bionic, Skyward, Last Federation – Peak Arcen
      • Part 4: 2015-2016, Beyond Reach, Rogue, Raptor – Going 3D
    • The Arcenverse
    • Contact Us

Daily Archives: June 6, 2017

You are here:
  1. Home
  2. 2017
  3. June
  4. 06

AI War 2 v0.400 Released: “Usability and the GUI Pipeline”

AI War 2By Chris McElligott ParkJune 6, 20175 Comments

New version!  Release notes are here. There are also two new videos, one of which was for Keith, and the other of which is for Blue.  You might also find them interesting if you like the dev diary videos that we’ve been doing. 7 Days Between Releases Again? Yeah, that bit isn’t my favorite.  But…

Tutorial – Skinning UGUI Dropdowns For AI War 2

AI War 2, Technical DiscussionsBy Chris McElligott ParkJune 6, 2017Leave a comment

Notes for Blue (or modders), given that we’ve switched to a completely new GUI system (the unity built-in one) for this project, and there are some hidden settings that are easy to overlook.

Notes For Keith – Text Mesh Pro Usage in AI War 2

AI War 2, Technical DiscussionsBy Chris McElligott ParkJune 6, 20171 Comment

Internal notes between developers on how we’re handling some of the text stuff in version 0.302 and great. Figured others would also be interested!

Copyright 2009-2022 Arcen Games, LLC
Go to Top
Cleantalk Pixel