Skip to content
Facebook page opens in new windowTwitter page opens in new windowYouTube page opens in new windowWebsite page opens in new window
Arcen Games, LLC
Indie game development studio since 2009. AI War, Calling The Rain, and more.
  • News
  • Games
    • AI War 2
    • AI War: Fleet Command
      • AI War: The Zenith Remnant (Expansion 1)
      • AI War: Children of Neinzul (Expansion 2)
      • AI War: Light of the Spire (Expansion 3)
      • AI War: Ancient Shadows (Expansion 4)
      • AI War: Vengeance of the Machine (Expansion 5)
      • AI War: Destroyer Of Worlds (Expansion 6)
    • The Last Federation
      • The Last Federation: Betrayed Hope (Expansion 1)
      • The Last Federation: The Lost Technologies (Expansion 2)
    • Starward Rogue
    • Bionic Dues
    • Skyward Collapse
      • Skyward Collapse: Nihon no Mura (Expansion 1)
    • A Valley Without Wind
    • Tidalis
    • Shattered Haven
    • In Case of Emergency, Release Raptor
  • Wiki
  • Idea/Bug Tracker
  • Discussion
  • $ Tips
  • About
    • Basics About Arcen (Ar-ken) Games
    • How To Buy Our Stuff
    • Company History “Novella”
      • Part 1: 2009-2010, AI War And Tidalis
      • Part 2: 2011-2012, A Valley Without Wind, etc
      • Part 3: 2013-2014, Shattered, Bionic, Skyward, Last Federation – Peak Arcen
      • Part 4: 2015-2016, Beyond Reach, Rogue, Raptor – Going 3D
    • The Arcenverse
    • Contact Us
Search:
  • News
  • Games
    • AI War 2
    • AI War: Fleet Command
      • AI War: The Zenith Remnant (Expansion 1)
      • AI War: Children of Neinzul (Expansion 2)
      • AI War: Light of the Spire (Expansion 3)
      • AI War: Ancient Shadows (Expansion 4)
      • AI War: Vengeance of the Machine (Expansion 5)
      • AI War: Destroyer Of Worlds (Expansion 6)
    • The Last Federation
      • The Last Federation: Betrayed Hope (Expansion 1)
      • The Last Federation: The Lost Technologies (Expansion 2)
    • Starward Rogue
    • Bionic Dues
    • Skyward Collapse
      • Skyward Collapse: Nihon no Mura (Expansion 1)
    • A Valley Without Wind
    • Tidalis
    • Shattered Haven
    • In Case of Emergency, Release Raptor
  • Wiki
  • Idea/Bug Tracker
  • Discussion
  • $ Tips
  • About
    • Basics About Arcen (Ar-ken) Games
    • How To Buy Our Stuff
    • Company History “Novella”
      • Part 1: 2009-2010, AI War And Tidalis
      • Part 2: 2011-2012, A Valley Without Wind, etc
      • Part 3: 2013-2014, Shattered, Bionic, Skyward, Last Federation – Peak Arcen
      • Part 4: 2015-2016, Beyond Reach, Rogue, Raptor – Going 3D
    • The Arcenverse
    • Contact Us

Daily Archives: September 16, 2014

You are here:
  1. Home
  2. 2014
  3. September
  4. 16

AI War Official 8.007-8.014 “Now With Moar” Released!

AI WarBy Chris McElligott ParkSeptember 16, 2014Leave a comment

This one is the culmination of a couple of weeks of no-joke improvements to performance.  Not only is the underlying timing for frames completely rewritten and improved, but the all-new sprite batching for our engine’s render pipeline is now in place, too. Just what does this mean to you, as a player?  Well, even on…

TLF Version 1.034-1.039 Released (Eat Hot Lead!)

The Last FederationBy Chris McElligott ParkSeptember 16, 2014Leave a comment

Version 1.039 is out, and boy is the graphics performance just through the roof on this one.  This release really comprises a series of releases from the last week, a lot of which were minor internal things relating to the upcoming expansion for the game (which should hopefully launch into a public beta on Monday,…

Technical Notes: (Finally) Sprite Batching in our Graphics Pipeline

Game Design, ProgrammingBy Chris McElligott ParkSeptember 16, 20143 Comments

The really big update in the current version of The Last Federation is anew sprite batching system — and this is something that is going to be making its way into our other games soon, too.  This is a performance improvement that I have been putting off since 2010, and arguably since 2002.  I first…

Copyright 2009-2022 Arcen Games, LLC
Go to Top
Cleantalk Pixel